GMU:Critical VR Lab I/Yen Lung Chen: Difference between revisions

From Medien Wiki
No edit summary
No edit summary
Line 9: Line 9:


===Visual Settings===
===Visual Settings===
The randomness in life and its journey is expressed by being forced to one direction, and surrounded by the fragments of cinema trailers. These fragments imply the �chance when the insignificant meet significant.
* Black space was chosen because the black edge of the quad object is compatible with the white. Otherwise, I really want to go for the white space like the weapon room in the movie Matrix.
* All the video clips on the quad game objects in position and rotation are randomly chosen and created through the scripts.
Visual setting:
Environment is set in an open field with surrounds of moments represented by pieces of images, videos, sounds.
Progress:
16 June 2020: Create a plane ground and the movement of camera.
use movie clip to imply the 微小 或是 重大的事件
use movie clip to imply the 微小 或是 重大的事件
black and white back ground  
black and white back ground  
Line 26: Line 38:
<references/>  
<references/>  


I want to express the randomness in life and its journey by creating a feeling that being pulled back as if sitting on a train but facing opposite direction of the train; However this is a train that we cannot stop.


Visual setting:
Environment is set in an open field with surrounds of moments represented by pieces of images, videos, sounds.
Progress:
16 June 2020: Create a plane ground and the movement of camera.


https://vimeo.com/429666513
https://vimeo.com/429666513