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Paulina.chw (talk | contribs) (Created page with "'''IDEA''' I’m interested in controlling another software with Max Msp. I want to try the first time with Unity. I researched for different possibilities. I decided, th...") |
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2. Data will be received, unpacked transformed and in the Max loop. It will be used to create a random, interactive noise map for the terrain. For that I can use jit.bfg command with the reference loop. | 2. Data will be received, unpacked transformed and in the Max loop. It will be used to create a random, interactive noise map for the terrain. For that I can use jit.bfg command with the reference loop. | ||
3. The last step will be to implement the created map to Unity terrain | 3. The last step will be to implement the created map to Unity terrain. |
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