GMU:Immersive Essays/Hsiao Pei Kao: Difference between revisions

From Medien Wiki
No edit summary
No edit summary
Line 113: Line 113:


(6) Sounds editing in Unity is the very important thing I should improved. For this time, I didn’t put any sounds in Unity, All the background sounds, sound effects are added and edited in Final cut pro.
(6) Sounds editing in Unity is the very important thing I should improved. For this time, I didn’t put any sounds in Unity, All the background sounds, sound effects are added and edited in Final cut pro.
   
 
(7) after experimenting a lot with Timelines and testing the scene with FPS Controller, in the end I actually deleted FPS Controller and use Camera when I made the final version, which I think it can show a relative completed environment with the better consistency of the work, but at the same time I don't think it is a good idea to animated the perspective of the players. so in my next work, when it is possible to try out VR works in DBL lab again, I will use FPS Controller and make interactions parts with scripts instead of just animating.
'''Attribution'''  
'''Attribution'''