GMU:VR Experience Designers/Sandra Anhalt & Erkan Rojahn/'''einhändig, zweistimmig''': Difference between revisions

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[[File:Picture2.png|400px]]
[[File:Picture2.png|400px]]
''scene in Unity''
[[File:Picture3.png|400px]]
''scene in Unity game view''
Here, we had the plan to implement particle systems, mesh divider and fire trails to the spheres / fingertips. Certain  auditive inputs were meant to trigger special visual effects in the background of the scene in the 3d space.