GMU:Connecting Max to the World/Sirin Unmanee/28.11.2018 : Developed Idea: Difference between revisions

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<br/>- Max Open GL Tutorial 1 https://www.youtube.com/watch?v=MZ9AwapZY2c
<br/>- Max Open GL Tutorial 1 https://www.youtube.com/watch?v=MZ9AwapZY2c
<br/>- Amazing Max/Msp Tutorial 02 - How to Build a Particle System in Max (ENG) https://www.youtube.com/watch?v=TRgX7rVgSAE
<br/>- Amazing Max/Msp Tutorial 02 - How to Build a Particle System in Max (ENG) https://www.youtube.com/watch?v=TRgX7rVgSAE
<br/>- Tutorial channel - https://www.youtube.com/channel/UCvDUaH2fbXP_Yc5Lc9UXfqA


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This patch is about jit.gen and jit.matrix to generate a particle effect. The jit.gen is used for calculating force and mass to drive the particles, also the movement of them. In the tutorial, the equation that he used is F = m*a and the particles will move in a vector scale, in this case, to the center.
This patch is about jit.gen and jit.matrix to generate a particle effect. The jit.gen is used for calculating force and mass to drive the particles, also the movement of them. In the tutorial, the equation that he used is F = m*a and the particles will move in a vector scale, in this case, to the center.


[[File:tutor02.JPG|400px]]
[[File:tutor02.JPG|400px]] [[File:tutor03.JPG|400px]]
 
[[File:tutor03.JPG|400px]]