GMU:Bioelectronics, aesthetics and other interesting things/Pure data: Difference between revisions
From Medien Wiki
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// Tutorials for live Electronics | // Tutorials for live Electronics | ||
* [https://sites.google.com/site/porres/pd Material Didático de Live Electronics] Alexandre Torres Porres | * [https://sites.google.com/site/porres/pd Material Didático de Live Electronics] Alexandre Torres Porres | ||
//Other tutorials | //Other tutorials | ||
[https://puredata.info/docs/tutorials Pd Tutorials And HOWTOs?] | * [https://puredata.info/docs/tutorials Pd Tutorials And HOWTOs?] |
Revision as of 22:04, 25 April 2016
Literature
// historical overview, general notes, general media theory. This is if you do not want to become a pd patcher
- Bang, 2006, © by pd-graz Verein zur Förderung der Open Source Software Pure Data
// sound theory including physics, maths and psychology. Then - part on practice with Pd. For advanced users
- Designing Sound, Andy Farnell
// detailed step by step including 2d, 3d, and configuring Arduino
- Multimedia Programming with Pure Data, Bryan WC Chung
// digital sound design and effects. with some knowledge about sound. Step by Step sound design with Pd
- Programming Sound with Pure Data, Tony Hillerson
// Author of Pd, learning how to use a general-purpose computer music environment. With sound theory for advanced patcher.
- The Theory and Technique of Electronic Music, Miller Puckette
// Step by step basics, sound, graphics, sensors
// basics of sound
// Tutorials for live Electronics
- Material Didático de Live Electronics Alexandre Torres Porres
//Other tutorials