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When the player pauses for 350ms, the beat-loop stops, and the message - "Give It To Me Baby" - appears on the screen. | When the player pauses for 350ms, the beat-loop stops, and the message - "Give It To Me Baby" - appears on the screen. | ||
When another peak is detected, the Max patch sends a signal to Unity, which tells it to go on, with playing the beat-loop and the message on the screen disappears. | When another peak is detected, the Max patch sends a signal to Unity, which tells it to go on, with playing the beat-loop and the message on the screen disappears. | ||
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=Unity= | =Unity= | ||
===Creating Sprite Animations=== | ===Creating Sprite Animations=== | ||
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