GMU:(In)Visible Networks/Sebastian Chiriboga: Difference between revisions

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==Unity==
*terrain
*snake (developed with blender)
==Sound performance (3 min)==
==Sound performance (3 min)==


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*basic image is triggered by sound / dancing "snake"
*basic image is triggered by sound / dancing "snake"
*different sounds make snake move
*real time sound input makes snake move
*by movements you beat the snake


==Sound performance 2==
==Sound performance 2==
*Sound is activated by moving object/human
*Sound is activated by moving object/human
==concept==
*European folklore
*metaphor of the snake -> nature
*killing snake -> human domination in the world -> people control nature