GMU:Digital Puppetry Lab/Group Ben & Luca: Difference between revisions

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Import the png into Unity. Your settings should look like in the example above. Use "multiple" for "Sprite Mode". <br>The most important thing is to set the "Filter mode to Point". If you miss that part your sprites will get blurry because Unity tries to smooth things out like in Photoshop for example.<br> Click on apply to save all the settings. Once you are done go into the "Sprite Editor" tab. Now you can Trim the sprite by selecting the height and with you chose before. E.g.: 64x64. Click on apply and you are done.<br><br><br><br>
Import the png into Unity. Your settings should look like in the example above. Use "multiple" for "Sprite Mode". <br>The most important thing is to set the "Filter mode to Point". If you miss that part your sprites will get blurry because Unity tries to smooth things out like in Photoshop for example.<br> Click on apply to save all the settings. Once you are done go into the "Sprite Editor" tab. Now you can Trim the sprite by selecting the height and with you chose before. E.g.: 64x64. Click on apply and you are done.<br><br><br><br>