GMU:Human and Nonhuman Performances II SS16/Di Yang: Difference between revisions

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== Technical setting-up  ==
== Technical setting-up  ==
[[File:AA5.png|thumb|left|200px|]]
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As my original idea using Blender and Unity or Unreal engine to create a VR environment is too complicated and it's hard to set up just using simple VR sets like Google cardboard and interact with multiple participants at the same time. So, I finally chose to use some easier approach to do my project, but still in some role-play mode. From the sketch for 3D and develop the concept of a plain and simple way to show the rains around the participants.  
As my original idea using Blender and Unity or Unreal engine to create a VR environment is too complicated and it's hard to set up just using simple VR sets like Google cardboard and interact with multiple participants at the same time. So, I finally chose to use some easier approach to do my project, but still in some role-play mode. From the sketch for 3D and develop the concept of a plain and simple way to show the rains around the participants by using projector.  
 
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[[File:AA6.png|thumb|left|200px|]]
[[File:AA6.png|thumb|left|200px|]]