Pitarresi Mickaël: Difference between revisions

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To develop and build the app the use of Livecode seems to be the simplest at the moment but considering the time left for this project and my knowledge level in programming and coding this part of the process as been temporarily put in hold. although interesting, it is not an essential part for the moment.
To develop and build the app the use of Livecode seems to be the simplest at the moment but considering the time left for this project and my knowledge level in programming and coding this part of the process as been temporarily put in hold. although interesting, it is not an essential part for the moment.
After having tested multiple free smart phones app it is clear that they all lack fundamental functionality but are mainly all similar and a fairly basic tool, in other words, any one them will do for instance: Claymotion.
After having tested multiple free smart phones app it is clear that they all lack fundamental functionality but are mainly all similar and a fairly basic tool, in other words, any one them will do for instance: Claymotion.
further on to this I did a little more research and for apple devices anyway Xdode has done a pretty good job at simplifying the building process of apps. It seems pretty good for simulation and test the functionality of the app, specially on the UI design part. Xcode uses the coding language Objective C class and Cocoa touch.
   
   
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