GMU:Immersive Essays/Hsiao Pei Kao: Difference between revisions

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This is an immersive space filled with feelings of fear, anxiety and insecurity. The idea of building this environment is inspired by a very blind instinct we all have: FEAR. I found there are a lot of things hard to be explained in our life, but sometimes they do have a commonality, which is FEAR.
This is an immersive environment filled with feelings of fear, anxiety and insecurity. the inspiration of creating this environment came  through the thought of FEAR. I find there are lots of emotions that occurred in our life, they are mostly caused through FEAR.  


Most of the time we are just too afraid to do somethings, to try, to trust and to really see how amazing our universe is. Because of fear our human become so blind, we cover our eyes with scare, do stupid things only for self-protection and so on.
Most of the time we are just afraid to do things, such as trying something, trusting people around as, that fear makes us blind to do stupid things for self-protection.
So I build this immersive place filled of things that we might afraid of. The message I want to deliver to players is: Fear is something mutual. Things that we are terrified of, might have the same scare of us as well. That is the reason why I want it to look like a universe of virus, Fear and Virus are pretty similar, they spread rapidly, Virus breaks our immune, Fear changes our humanity.


So in this world, the movements of Virus are uncertain and unexpected just like we are. Nothing should be or can be defined in this environment. I purposely add the human whispering sounds on the virus to confuse players about the definitions and identities. They and you are neither virus nor human. important is the interaction in between, what you show to each other is the FEAR of new and unknown things. 
So I create this immersive place filled of things that we might be afraid of. The message that want to deliver to players is: Fear can be both sided. Things that we are terrified of, might have the same impact on it as well. That's the reason behind why I created a universe covered fully with virus. FEAR and Viruses have common personalities, spreading rapidly. But viruses attack our immune systems and fear change our personalities.
 
So in this world, the movements of Virus are uncertain and unexpected just like we are. Nothing should be or can be defined in this environment. I purposely add the human whispering sounds on the virus to confuse players about the definitions and identities. The important aspects are the interactions between the known and unknown things which create an atmosphere of fear.


This is the main concept of this work. I try to deliver this ideas through the following parts in this scene:
This is the main concept of this work. I try to deliver this ideas through the following parts in this scene: