GMU:Immersive Essays/Hsiao Pei Kao: Difference between revisions

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Most of the time we are just too afraid do somethings, to try, to trust and to really see how amazing our universe is, because of fear our human become so blind, we cover our eyes with scare, do stupid things only for self-protection and so on.
Most of the time we are just too afraid do somethings, to try, to trust and to really see how amazing our universe is, because of fear our human become so blind, we cover our eyes with scare, do stupid things only for self-protection and so on.
So I build this immersive place filled of things that we might afraid of. The message I want to deliver to players is: Fear is something mutual. Things that we are terrified of, have the same scare of us as well. That is the reason why I want it to look like a Universe of Virus, Fear and Virus are pretty similar, they spread rapidly, Virus breaks our immune, Fear changes our humanity.
So I build this immersive place filled of things that we might afraid of. The message I want to deliver to players is: Fear is something mutual. Things that we are terrified of, have the same scare of us as well. That is the reason why I want it to look like a Universe of Virus, Fear and Virus are pretty similar, they spread rapidly, Virus breaks our immune, Fear changes our humanity.
So in this world, the movements of Virus are uncertain and unexpected. They might scare your sometimes because of their unexpected movements. But at the same time, you will see they are also a bit afraid of you when the your perspective turns to them. They shows their fear of new and unknown things, just like us
 
So in this world, the movements of Virus are uncertain and unexpected just like you. Nothing should be or can be defined in this environment. I purposely add the human whispering sounds on the Virus to confuse players about the definitions and identities. They and you are neither virus nor human. important is the interaction in between, what you show to each other is the FEAR fear of new and unknown things. 


This is the main concept of this work. I try to deliver this ideas through the following parts in this scene:
This is the main concept of this work. I try to deliver this ideas through the following parts in this scene:


Once you start the scene, first you will see you are in a rimless universe with things look like corpuscles around you. But instead of red color, I use a green skybox. Red has the meaning of anxiety, enthusiasm and fear. I don’t want to use colors as a hint for people who come into this environment. I hope they can feel that through encountering with the creatures in this world by themself.
Once you start the scene, first you will see you are in a rimless universe with things look like corpuscles pattern  in the background. But instead of red color, I use a green skybox. Red has the meaning of anxiety, enthusiasm and fear. I don’t want to use colors as a hint for people who come into this environment. I hope they can feel that through encountering with the creatures in this world by themself.


'''Virus Nr. 1!'''
'''Virus Nr. 1!'''
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Models made inside 3D-Blender (Textures- Illustration)
Models made inside 3D-Blender (Textures- Illustration)
visual composition, VR, Animation - Unity
Background skybox- Unity free asset


Sounds:
Sounds: