|  (Created page with "== Analyzing Gestalt ==      Part I of "Gestalting Code - Coding Gestalt"  ----  === Introduction ===  ==== Theory ====  # Introduction to Gestalt Theory ...") | mNo edit summary | ||
| (2 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
| = Analyzing Gestalt = | |||
|      Part I of [[GMU:Gestalting Code| |      Part I of [[GMU:Gestalting Code|Gestalting Code - Coding Gestalt]] | ||
| == Introduction == | |||
| ==== Theory ==== | ==== Theory ==== | ||
| Line 15: | Line 14: | ||
| ==== Games of Perception ==== | ==== Games of Perception ==== | ||
| ''Pen and Paper'' | |||
| * Flüsterpost | * Flüsterpost | ||
| * Zeichenspiele | * Zeichenspiele | ||
| ''Games with a Purpose'' | |||
| * GWAP | * GWAP | ||
| Line 26: | Line 25: | ||
| * Crowd Sourcing   | * Crowd Sourcing   | ||
| == Outlines of Shapes  == | |||
| ==== Theory ==== | ==== Theory ==== | ||
| Line 38: | Line 36: | ||
| ==== Hands-On ==== | ==== Hands-On ==== | ||
| ''SimpleCV'' | |||
| * Tracing Outlines | * Tracing Outlines | ||
| * Blob Detection | * Blob Detection | ||
| ''Processing'' | |||
| * Tracing Outlines | * Tracing Outlines | ||
| * Nested Blobs + Trees of Blobs | * Nested Blobs + Trees of Blobs | ||
| == Skeletons of Shapes == | |||
| ==== Theory ==== | ==== Theory ==== | ||
| Line 59: | Line 56: | ||
| ==== Hands-On ==== | ==== Hands-On ==== | ||
| ''Processing'' | |||
| * Shrink and Grow | * Shrink and Grow | ||
| * From Shapes to Skeletons | * From Shapes to Skeletons | ||
| * From Skeletons to Shapes | * From Skeletons to Shapes | ||
Latest revision as of 16:01, 31 March 2014
Analyzing Gestalt
Part I of Gestalting Code - Coding Gestalt
Introduction
Theory
- Introduction to Gestalt Theory
- Classic Gestalt Theory by Wertheimer
- The Gestalt Laws
Games of Perception
Pen and Paper
- Flüsterpost
- Zeichenspiele
Games with a Purpose
- GWAP
- Mechanical Turk
- Crowd Sourcing
Outlines of Shapes
Theory
- Analyzing Visual Form
- Representing and Tracing Outlines
- Tracing Algorithms
Hands-On
SimpleCV
- Tracing Outlines
- Blob Detection
Processing
- Tracing Outlines
- Nested Blobs + Trees of Blobs
Skeletons of Shapes
Theory
- Leytons Theory of Shape
- Skeletonization Algorithms
Hands-On
Processing
- Shrink and Grow
- From Shapes to Skeletons
- From Skeletons to Shapes
