GMU:Maps, Territories and Possibility Spaces/Torben Zsagar: Difference between revisions

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Approach via geonodes.
Approach via geonodes.


===Main Idea ===
===Main Idea===
[[Image: 01 KTM 2504.jpg|414x414px]]
[[Image: 01 KTM 2504.jpg|414x414px]]


Computer generated noise and real life data sets are exchangable. By using real life data sets we can create another layer of meaning and connect the digital simulation to the physical world.
Computer generated noise and real life data sets are exchangable. By using real life data sets we can create another layer of meaning and connect the digital simulation to the physical world.


== Letter Soup ==
==Letter Soup==


Documentation Usertest at Tarmac Festival
<embedvideo service="youtube">https://www.youtube.com/watch?v=b-GIQ8b8QKg</embedvideo>
<embedvideo service="youtube">https://www.youtube.com/watch?v=b-GIQ8b8QKg</embedvideo>


[[File:Interview DBL.pdf|thumb]]
Documentation Usertest at DBL
<embedvideo service="youtube">https://www.youtube.com/watch?v=lrLJGvOFRrw</embedvideo>
Interview Usertest


 
<gallery perrow="2">
 
File:Interview1.jpg
__INDEX__
File:Interview2.jpg
</gallery>

Latest revision as of 15:17, 1 November 2023

Growth Algorithms and the purpose of research in art.

Boids by Craig Reynolds

 

p5js Sketch

Wiki boids algorythm.

First Practical Approaches

  


Approach via python API for Blender. Runs on CPU, no support for GPU computing with python in Blender.

 

Approach via geonodes.

Main Idea

 

Computer generated noise and real life data sets are exchangable. By using real life data sets we can create another layer of meaning and connect the digital simulation to the physical world.

Letter Soup

Documentation Usertest at Tarmac Festival

Documentation Usertest at DBL

Interview Usertest