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UDP (User Datagram Protocol) is an internet protocol which provides communication which no handshaking. It also let you define which port on the destination IP you want to address. In our case it is used to transmit messages in OSC format. | UDP (User Datagram Protocol) is an internet protocol which provides communication which no handshaking. It also let you define which port on the destination IP you want to address. In our case it is used to transmit messages in OSC format. | ||
In Max/Msp you set up an udpsend object. It need two parameters: IP address and port number (e.g.: "141.54.0.1." or "kosmos.uni-weimar.de" and " | In Max/Msp you set up an udpsend object. It need two parameters: IP address and port number (e.g.: "141.54.0.1." or "kosmos.uni-weimar.de" and "1065"). | ||
[[File:img01.png|400px]] | [[File:img01.png|400px]] | ||
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With the [route] object we can exactly determine what branch of the string we want to access, in this case we write "/route/John-Doe/blender/Root/vector" to get exactly what we asked for. Afterwards we unpack the containing floats, which represent the x, y and z value of our subscripted bone. | With the [route] object we can exactly determine what branch of the string we want to access, in this case we write "/route/John-Doe/blender/Root/vector" to get exactly what we asked for. Afterwards we unpack the containing floats, which represent the x, y and z value of our subscripted bone. | ||
[[File: | [[File:img08.png|400px]] | ||
== Using the Data Stream from The Captury == | == Using the Data Stream from The Captury == |
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