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GMU:Tutorials/Visual Interaction
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Revision as of 18:47, 30 July 2016
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Revision as of 12:25, 26 July 2016
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Kei kitamura
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→An example of procedural animation on Unity3D
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Latest revision as of 18:47, 30 July 2016
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'''
== Using captured data in Houdini ==
''' <br>
Tutorial in progress...
== STEP 1 ==
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== STEP 2 ==
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== STEP 3 ==
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== STEP 4 ==
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== STEP 5 ==
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== References ==
Kei kitamura
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