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(Created page with "= Florian Froger = == Idea == - Escape or Kill - I'm buildung an improv game to train listening and orientation skills -- Rule To kill someone or to escape from the labyrint...") |
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= Florian Froger | == Name == | ||
Florian Froger | |||
== Slot == | |||
11 | |||
== Title == | |||
Escape or Kill | |||
== Idea == | == Idea == | ||
I'm building an improv game to train listening and orientation skills | |||
== Rules == | |||
To kill someone or to escape from the labyrinth | |||
If one player find a key, he can escape through a door<br> | |||
If one player find a knife, he can kill the other one by touching him | |||
== Setup == | |||
2 blindfolded players are placed into a invisible labyrinth<br> | |||
In this labyrinth, they are an invisible key or knife | |||
== On Stage == | |||
2 blindfolded players | |||
== On Screen == | |||
A 2D labyrinth into the audience can see where the players, the knife and the key are | |||
== Sound == | |||
3D Sounds give you an indication where is the escape door <br> | |||
3D Sounds give you an indication when you carry the knife or the key<br> | |||
Sound feedback when touching the wall <br> | |||
== Sketch == | |||
[[File:skizze_escape-or-kill-500.jpg]] | |||
== Software == | |||
-- | Captury --> Unity | ||
== Project Plan == | |||
- | .build the game in Unity<br> | ||
.add mono song in Unity<br> | |||
Audio | .test it with the captury<br> | ||
.try the 3D multi-channel Sound<br> | |||
.add opening/closing titles Animation in Unity<br> | |||
.improve the visual & Audio design of the whole game<br> |
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