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-Tip: is useful to create a print object just to see in the console how the data is sent | -Tip: is useful to create a print object just to see in the console how the data is sent | ||
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To receive data from the first laptop we need an udprecive object with the port 9000 in this case because we are sending from the same port, then | To receive data from the first laptop we need an udprecive object with the port 9000 in this case, because we are sending from the same port, then add an unpack object to split the values in three again and three scale objects to resample the data, to be useful so the data is going to change from 0 to 127 to 0 till 1 using float values. | ||
In this example the acceleration on the X axis is controlling the slide up and slide down the SLDR object, the Y axis acceleration is not been used and the Z axis acceleration is changing the mat emission object to make darker or brighter the visuals and also change their colors. | |||
- Tip with the eraser object set it up to a dark color as a background and change the values on the mat emission and mat diffuse to get a brighter color to make contrast. | |||
- To get the same results as the picture on the visualizer window, set the draw mode in trip_strip and fix the vertical pan on 55 in INTERPOL8R object. | |||
== Video Result == | |||
Coming soon ... |
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