User:Ben: Difference between revisions

275 editsJoined 25 October 2010
 
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==Personal Information==  
==Personal Information==  


[[File:Benschaut.jpeg]]
[[File:Benschaut.jpeg|thumb]]


I study MediaArts at the Bauhaus University. I'm a musician, working with interactive installations and Live-Electronic. I'm also drawing and have rich interest in programming interactive graphics (which is a work in progress, yet). [http://www.benhaviour.org Here] you can find some works of me.
I study MediaArts at the Bauhaus University. I'm a musician, working with interactive installations and Live-Electronic. I'm also drawing and have rich interest in programming interactive graphics (which is a work in progress, yet). [http://www.benhaviour.org Here] you can find some works of me.
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For my personal work I use: Max/Msp, PureData, Processing.  I'm experimenting a lot with Impulse Responses and string-sounds.
For my personal work I use: Max/Msp, PureData, Processing.  I'm experimenting a lot with Impulse Responses and string-sounds.
==SS 2016==
I take part at the Motion Tracking project with Martin Schneider and Jakob Hüfner.
I am designing a audio-visual composition inside a 3D environment.
This is my first approach to sound in Unity, to see what's possible:
http://benhaviour.org/MotionTracking/coinGame/coinCollector.html
Ideas and sketches for level design and look:
[[File:Land01.png|thumb]]
[[File:Land02.png|thumb]]
[[File:Land03.png|thumb]]
[[File:Land04.png|thumb]]
[[File:Mars01.png|thumb]]

Latest revision as of 11:46, 8 May 2016

Personal Information

Benschaut.jpeg

I study MediaArts at the Bauhaus University. I'm a musician, working with interactive installations and Live-Electronic. I'm also drawing and have rich interest in programming interactive graphics (which is a work in progress, yet). Here you can find some works of me.

Programming Experiences

For my personal work I use: Max/Msp, PureData, Processing. I'm experimenting a lot with Impulse Responses and string-sounds.


SS 2016

I take part at the Motion Tracking project with Martin Schneider and Jakob Hüfner. I am designing a audio-visual composition inside a 3D environment.

This is my first approach to sound in Unity, to see what's possible: http://benhaviour.org/MotionTracking/coinGame/coinCollector.html

Ideas and sketches for level design and look:

Land01.png
Land02.png
Land03.png
Land04.png
Mars01.png