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| == Literature == | == Literature == | ||
| === Bioart === | |||
| * Robert Mitchell: Bioart an the Vitality of Media ISBN 978-0295990088 | |||
| * Ingeborg Reichle: Art in the Age of Technoscience: Genetic Engineering, Robotics, and Artificial Life in Contemporary Art ISBN 978-3211781609 | |||
| * George Gessert: Green Light ISBN 978-0262014144 | |||
| * Suzanne Anker: Visual Culture and Bioscience ISBN 978-1890761127 | |||
| * Ine Gevers: Yes Naturally ISBN 978-9462080638 | |||
| * Ginsberg, Calvert, Schyfter, Elfick, Endy: Synthetic Aesthetics ISBN 978-0262019996 recommended chapters: The Biogenetic Timestamp: Exploring the Rearrangement of Matter trought Synthetic Biology and Art by Catts and Iwasaki, Time as Critique by Jane Calvert, Evolution or Design by Jane Calvert,  | |||
| * Eugene Thacker: Biomedia ISBN 978-0816643530 | |||
| * Lynn Margulis & Dorion Sagan: Acquiring Genomes ISBN 978-0465043927 | |||
| * Bureaud, Malina, Whiteley: Meta-Life: Biotechnologies, Synthetic Biology, ALife and the Arts  [http://www.amazon.com/dp/B00LI69BQO] recommended chapters: Catts & Zurr: Countering the Engineering Mindset: The Conflict of Art and Synthetic Biology | |||
| * Landwehr, Kuni: Home Made Bio Electronic Arts: Do-it yourself: Microscopes, Sensors, Sonifications ISBN 978-3856165673 ([https://download.e-bookshelf.de/download/0003/8363/35/L-G-0003836335-0002330126.pdf Introduction)] | |||
| == Links == | == Links == | ||
| [http://mediax.stanford.edu/themes/interactive-media-games/ games lectures @ stanford] | [http://mediax.stanford.edu/themes/interactive-media-games/ games lectures @ stanford] | ||