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|  (Created page with "==Overview of Sites created within the "Administrating Data" Course==  '''First Attempt''' <br> At the beginning of the Course we tried to set up our own Fingi-Site.   '''http://...") | No edit summary | ||
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| '''First Attempt''' <br> | '''First Attempt''' <br> | ||
| At the beginning of the Course we tried to set up our own Fingi-Site.   | At the beginning of the Course we tried to set up our own Fingi-Site. <br> <br> | ||
| '''http://webuser.uni-weimar.de/~feji4011/first_attempt/''' <br><br> | |||
| '''http://webuser.uni-weimar.de/~feji4011/first_attempt/''' | With regards to the Task of getting started with Content Management i tried to implement some ideas of content Management.<br> | ||
| With regards to the Task of getting started with Content Management i tried to  | |||
| I worked with JavaScript to enable the possibility of creating News, Gallery-Entries, Workshop-Entries, Downloads and Links ( also grouped entries ) in *.json Files, whose are interpreted to created the content of the site.<br> | I worked with JavaScript to enable the possibility of creating News, Gallery-Entries, Workshop-Entries, Downloads and Links ( also grouped entries ) in *.json Files, whose are interpreted to created the content of the site.<br> | ||
| <br> | <br> | ||
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| [[File:workshops.png|400px]] | [[File:workshops.png|400px]] | ||
| [[File:Workshop_json.png|400px]] | [[File:Workshop_json.png|400px]] | ||
| <br><br><br> | <br><br> | ||
| '''Overview of a Content Management System''' <br> | |||
| Here i don't have anything to show. We worked with Typo3 to get an Overview of a modern Content Management System. My Task was to enable the "realUrl" extansion to get readable url's instead of the default "http://www.SITENAME.com/id=X" url's. | |||
| We got some trouble with the version we used but in the end everything worked okay :) | |||
| <br><br> | |||
| '''Info Vis''' <br> | |||
| The Next step was to introduce us to some Information Visualisation Technics and Frameworks.<br> | |||
| In our Case we worked with the "Highcharts" framework. (http://www.highcharts.com/) <br> <br> | |||
| '''http://webuser.uni-weimar.de/~feji4011/infoVis/'''<br> <br> | |||
| The site will connect to the Fingies Server and display | |||
| * how much user are/were on | |||
| * how much of each input is used | |||
| * how much of each output is used | |||
| * detailed information of every user who is logged in at the moment | |||
| [[File:infoVis.png|400px]]<br> <br> | |||
| '''AngularJS''' <br> | |||
| We were also introduced in the AngularJS Framework by Google (https://angularjs.org/), which is a powerfull framework for reacting on runtime changes of variables.<br> | |||
| The Task was to create a little tool to store and edit phone numbers (like a contact list). <br> <br> | |||
| '''http://webuser.uni-weimar.de/~feji4011/angularJS/'''<br> <br> | |||
| [[File:contactList.png|100px]] | |||
| <br><br> | |||
| I implemented | |||
| * loading saved users from a Json File | |||
| * editing saved users | |||
| * adding new users | |||
| * search for saved users | |||
| Note that you have to Click an Entry to edit him. To unselect the entry just click anywhere within the Contact list (on a place which has no other function). | |||
| <br><br> | |||
| '''Playing with Fingie''' <br> | |||
| The last (and biggest) Task was to use the Output of the Fingie Boxes to create a creative and intresting visualisation. <br> <br> | |||
| '''http://webuser.uni-weimar.de/~feji4011/svgGame/'''<br> <br> | |||
| My Idea was to create a little Game, which can be played by more than one Person.<br> | |||
| I used the AngularJS Framework to change the Values of an SVG File at runtime. With this Method i was able to change the position, rotation and some other values of groups of objects within the SVG.<br><br> | |||
| [[File:svgGame.png|400px]]<br><br> | |||
| The Task of the game is to hit a ship with a cannon. To make it more difficult i tried to implement some kind of a "real" curve of the cannonball.<br><br> | |||
| The Site will look for registered Fingie Boxes and you can set the input Box for controlling: | |||
| * the aiming cross | |||
| * the "shoot"-command | |||
| * the speed of the ship | |||
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