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Andrefaupel (talk | contribs) No edit summary |
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[[Image:Af_mvoc_retro.png|200px|thumb|left|Retro]] | |||
==| MVOC |== | ==| MVOC |== | ||
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[[Image:Af_mvoc_desert.png|200px|thumb|right|Desert]] | |||
gravity - things fall downwards and fill upwards | gravity - things fall downwards and fill upwards | ||
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water/sea/oceans/buildings(?) - horizontal filling | water/sea/oceans/buildings(?) - horizontal filling | ||
void/destructor - random filling | void/destructor - random filling | ||
Following the principle of a sinewave, there is a constant creation of valleys and peaks. | Following the principle of a sinewave, there is a constant creation of valleys and peaks. | ||
Fillings behave in a | Fillings behave in a natural way due to the actual definition of its borders - which are either the background/foreground or another filling algorithm - and their own tracking cycle. | ||
The | The shifting synchronization and the speed of the algorithms help your mind to constantly look for newly built abstract attractors. Also, the destructive erasing works downwards and reshapes the environment. | ||
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[[Image:Af_mvoc_greenlands_ext.png|200px|thumb|left|Greenlands]] | |||
It is a problem for us to accept the unfinished. With the project i want to straighten out that bias is the only "mistake" when actually checking on dysfunctionality. | |||
One or two shapes alone might look wrong but another shape has the CHANCE to change our fragile perspective/perception/imagination and turn it into reason or reevaluation. | |||
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You can fetch and manipulate the most recent version on | You can fetch and manipulate the most recent version for Processing and Android on | ||
[http://github.com/yn3/mvoc GITHUB] | [http://github.com/yn3/mvoc GITHUB] | ||
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