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| ===  | == physical modelling with pd == | ||
| Instructor: Cyrille Henry  | |||
| glsl beginner:<br />
glsl is a way to exploit the vast processing power of a graphic card.<br />
it's the best way to create complex graphics.<br />
we will present basses of this language, and the way to use it within pd/Gem | |||
| mandatoy : no crappy graphic card that did not allow glsl. minimum pd and Gem knowledge | |||
| {{Template:PdCon11}} | {{Template:PdCon11}} | ||
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