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[[:Category:Fachmodul|Fachmodul]] <br/> | |||
'''Physical Computing: Glow with the Flow'''<br/> | |||
''Instructor:'' [[Brian Larson Clark]]<br/> | |||
''Credits:'' 6 [[ECTS]], 4 [[SWS]]<br/> | |||
''Capacity:'' max. 14 students<br/> | |||
''Language:'' English<br/> | |||
''Location:'' Marienstraße 7b, 002<br/> | |||
''First Meeting:'' ''21 October 2025'' | |||
==Description== | |||
Rooted in a hands-on exploration of designing and building | |||
interactive systems that sense and respond to their | |||
surroundings, this course delves into the role of light in | |||
electronic and interactive artworks. As we extend computing | |||
beyond the traditional paradigm of the screen, keyboard, and | |||
mouse, we will learn how to integrate sensors and actuators | |||
to create devices that can interact directly with their | |||
environment. | |||
Along the way, we’ll cover fundamental technical skills in | |||
electronics and embedded programming, while gaining a | |||
deeper understanding of light-centered interactions and how | |||
to design interfaces for non-screen-based devices. | |||
This is a student-driven course. Your ideas and interests will | |||
shape where we go. | |||
Note: Please budget approximately 30–40 € for required | |||
supplies. | |||
==Admission requirements== | |||
Students enrolled in another IFD course offering will be given | |||
priority. However the course is open for applicants from Media | |||
Art & Design and Media Architecture with instructor | |||
permission. | |||
===Things you need=== | |||
* TBA | |||
==Evaluation== | |||
Evaluation will be determined by regular class participation, the | |||
completion of a final project/exhibition, and the submission of final | |||
documentation. | |||
==Eligible participants== | |||
Qualified MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture candidates <br /> | |||
==Syllabus== | |||
TBA | |||
==Course Material== | |||
TBA | |||
==Links== | |||
[[Category: Brian Larson Clark]] | |||
[[Category:SS25]] |
Revision as of 15:42, 26 September 2025
Fachmodul
Physical Computing: Glow with the Flow
Instructor: Brian Larson Clark
Credits: 6 ECTS, 4 SWS
Capacity: max. 14 students
Language: English
Location: Marienstraße 7b, 002
First Meeting: 21 October 2025
Description
Rooted in a hands-on exploration of designing and building interactive systems that sense and respond to their surroundings, this course delves into the role of light in electronic and interactive artworks. As we extend computing beyond the traditional paradigm of the screen, keyboard, and mouse, we will learn how to integrate sensors and actuators to create devices that can interact directly with their environment.
Along the way, we’ll cover fundamental technical skills in electronics and embedded programming, while gaining a deeper understanding of light-centered interactions and how to design interfaces for non-screen-based devices. This is a student-driven course. Your ideas and interests will shape where we go.
Note: Please budget approximately 30–40 € for required supplies.
Admission requirements
Students enrolled in another IFD course offering will be given priority. However the course is open for applicants from Media Art & Design and Media Architecture with instructor permission.
Things you need
- TBA
Evaluation
Evaluation will be determined by regular class participation, the completion of a final project/exhibition, and the submission of final documentation.
Eligible participants
Qualified MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture candidates
Syllabus
TBA
Course Material
TBA