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Taught are: | Taught are: | ||
Overview of 2D and 3D software | *Overview of 2D and 3D software | ||
Image and compression formats | *Image and compression formats: | ||
Compositing: | ** Resolution vs. Bandwith | ||
3D basics: | ** Codecs | ||
Rendering | ** Audio-Compression | ||
Interaction | ** Surround Formats | ||
Programming with Python | *Compositing: | ||
** Layers | |||
** Masking | |||
** Chroma- and Luma-Keying | |||
** Filters | |||
* 3D basics: | |||
** Polygons | |||
** Textures | |||
** Lighting | |||
** Cameras | |||
*Rendering | |||
** Realtime-Rendering | |||
** Raytracing | |||
*Animation | |||
** Keyframes | |||
** Procedural Animation | |||
*Interaction (TouchOSC) | |||
*Programming with Python | |||
Software is subject to constant updates and innovations, so the seminar will teach general concepts that have general validity. In addition, strategies for self-learning and how to stay "up to date" are taught. The students are encouraged to think about their own projects according to their skill level, which are then discussed together. Working in a team is not only possible but explicitly encouraged. Please also note the seminar on Machine Learning, which can be combined very well with the seminar. | |||
==Recommended Requirements== | ==Recommended Requirements== | ||
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[[Category: | [[Category:SS22]] | ||
[[Category:Werkmodul]] | [[Category:Werkmodul]] | ||
[[Category:Fachmodul]] | [[Category:Fachmodul]] | ||
[[Category:Alexander König]] | [[Category:Alexander König]] |