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(Created page with "In the context of “immersive essays”, I have been curious to experiment with 360 photos and footage in VR, altering images in different ways to bring distortions to our no...") |
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To set up the first examples, I reflected upon the theme of “home” which is at once a universal one, and one that is (perhaps not so evidently) very abstract. The theme of “home” is an especially conceptual one for me personally, as I have lived in so many different places, and through time and space, “home” has become very clearly an “abstract state of mind”, that moves throughout different spaces and times, and yet each “place” that I have experiencing life in still stands out as a different “home” in its own way. | To set up the first examples, I reflected upon the theme of “home” which is at once a universal one, and one that is (perhaps not so evidently) very abstract. The theme of “home” is an especially conceptual one for me personally, as I have lived in so many different places, and through time and space, “home” has become very clearly an “abstract state of mind”, that moves throughout different spaces and times, and yet each “place” that I have experiencing life in still stands out as a different “home” in its own way. | ||
I did a virtual spacetime travel of looking up all the locations that I have ever lived in (“lived” being very loosely defined as somewhere I have spent time | [[File:barcelona-06-2018.jpg|800px]] | ||
[[File:bures-08-2015.jpg|800px]][[File:bures-09-2016.jpg|800px]][[File:bures-gif-10-2017.jpg|800px]][[File:bures-ile-08-2015.jpg|800px]][[File:bures-ulis-08-2015.jpg|800px]][[File:cappadocia-05-2019.jpg|800px]][[File:clignancourt-07-2016.jpg|800px]][[File:daumesnil-05-2018.jpg|800px]][[File:milicz-09-2012.jpg|800px]][[File:neukolln-07-2008.jpg|800px]][[File:new-haven-09-2014.jpg|800px]][[File:new-haven-eld-st-07-2015.jpg|800px]][[File:noisy-11-2017.jpg|800px]][[File:pakostane-07-2015.jpg|800px]][[File:paris-italie-05-2016.jpg|800px]][[File:paris-italie-05-2016.jpg|800px]][[File:prague-02-2017.jpg|800px]][[File:rochester-08-2017.jpg|800px]][[File:schaerbeek-07-2013.jpg|800px]][[File:taipei-fujin2.jpg|800px]][[File:taipei-sogo-03-2012.jpg|800px]][[File:taipei-xinzhong-01-2015.jpg|800px]][[File:taipei-xinzhong-03-2012.jpg|800px]][[File:taipei-xinzhong-03-2017.jpg|800px]][[File:taipei-xinzhong-06-2016.jpg|800px]][[File:wattignies-05-2018.jpg|800px]][[File:wedding-07-2008.jpg|800px]][[File:williamsville-mcnair-08-2017.jpg|800px]] | |||
I did a virtual spacetime travel of looking up all the locations that I have ever lived in (“lived” being very loosely defined as somewhere I have spent time to any extent to which I did not feel like I was a "traveler" or simply passing by, whether it is ranging from a few weeks to a few years (which of course is an arbitrary definition)) in google street view and downloading their corresponding 360 images. I added all of these images to a scenario that one travels through, and these images in themselves became already an “immersive essay” to me – an essay with no words – perhaps that is the strongest? | |||
I realized very strongly that visual impression, particularly an immersive, 360 surround image, even though one has very clearly in one’s mind that it is anything but “real” (and even the large pixels speak for themselves), but there is something very delicate about the immersive environment in triggering deep memories inside one’s mind that one knows one has, but has rarely tapped into so profoundly – that is one of the powers of immersive media. | I realized very strongly that visual impression, particularly an immersive, 360 surround image, even though one has very clearly in one’s mind that it is anything but “real” (and even the large pixels speak for themselves), but there is something very delicate about the immersive environment in triggering deep memories inside one’s mind that one knows one has, but has rarely tapped into so profoundly – that is one of the powers of immersive media. | ||
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Gaze control – using photogrammetry, I scanned two main “characters” that would serve as “guides” to accompany people in their journey through my different “homes” – these are the characters “Bibi” and “Mimi” – using gaze control, one communicates with the guides of the scene and teleports to different places in space and time. | Gaze control – using photogrammetry, I scanned two main “characters” that would serve as “guides” to accompany people in their journey through my different “homes” – these are the characters “Bibi” and “Mimi” – using gaze control, one communicates with the guides of the scene and teleports to different places in space and time. | ||
[[File:Screen Shot 2020-05-29 at 17.28.08.png|800px]][[File:Screen Shot 2020-05-29 at 17.28.13.png|800px]][[File:Screen Shot 2020-05-29 at 17.28.24.png|800px]][[File:Screen Shot 2020-05-29 at 17.28.54.png|800px]] | |||
Using google cardboard SDK, the scenarios were exported as an iPhone and android app ready for use with any cellphone VR device with control from the gaze control. | |||
'''4) Future directions/possibilities/continuations to other projects''' | '''4) Future directions/possibilities/continuations to other projects''' | ||
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