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Each Timeline consist of several tracks including skybox activation, animation and audio etc. which enables me to convey the event taken place at the time.  | Each Timeline consist of several tracks including skybox activation, animation and audio etc. which enables me to convey the event taken place at the time.  | ||
[[File:timeline1.jpg|600px|thumb|center|How a timeline is done]]  | [[File:timeline1.jpg|600px|thumb|center|How a timeline is done]]  | ||
'''NOTE:''' In UNITY 2018.3.12f1 Personal, it is impossible to change the skybox using animation or timelines like other GameObject does. So I have to add a script and the corresponding Skybox Material to a GameObject (named Timeline_<name>) which is enabled by Timeline.  | |||
[[File:skybox-changer-script.jpg|600px|thumb|center|How the script looks like]]  | |||
== About the starting blue world and pause/rewind/play word==  | == About the starting blue world and pause/rewind/play word==  | ||
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