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== The Weired - 2019== | == The Weired - 2019== | ||
== The very First VR Project: Light Dance == | |||
[[File:blackbox-LD.jpg|400px]] [[File:body in reality - LD.jpg|400px]] | |||
Above: Imagination drawing of the structure. | |||
Light Dance is my very first Virtual Reality (VR) artwork. The concept for it arose from a small assumption. If we can fly with our breath and are inside of a 1500m high black box theatre, which has a small hole in its ceiling. Moreover, if a sun outside of the theatre is dancing, then what would we see? The scene starts with the music of Eric Satie and a sound of breath, which is probably made by an avatar of the spectator. Whenever the audience’s breath overlaps with her/his avatar’s breath, she/he will soon feel their body in virtual reality floating in the air, like a symbol of the weight of being. | |||
After the body of the audience is drawn into the black box, the trace of the sunlight dancing draws its temporary drawings on the walls. Different lengths of color waves position themselves next to each other, sometimes overlapped, and vanished. The sun outside never stops to dance to east, to west and to east again, but in this time slightly to south west with the rhythm of Gnossiennes. The movement changes spontaneously and slows down according to the rhythm and atmosphere of the music, as if it can hear the sound. The audience’s body would lie on a mattress and keep her/his tactile sense. And then, this sense would be layered with visual-acoustic senses that transit inside of VR. Light Dance uses 3D models created with 3Ds Max and animated in Unity3D. | |||
'''Images of Work Process''' | |||
[[File:Screenshot (10).png|400px]] [[File:Screenshot (11).png|400px]] [[File:Screenshot (12).png|400px]] | |||
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Figure 1 | Figure 1 | ||
The stages of VR space are divided into three levels: Weltraum, and Governance, and these stages each express themselves through the process of ontological resemblance to these three images: tilted floor, and ship. Unlike the partial collision or overlapping of the three media (reality, VR and sculpture) these three stages flow as temporal environments embracing the audience, and passing over time, the story of each stage switches to the next one, as if the Act 2 of the show comes after Act 1. As if winter appears after spring, summer and autumn. | |||
When a spectator enters the very first place of VR, an abstracted representation of the real space, a female voice suddenly recites a part of a poem about love and absence. The representation of the place is not exactly the same but has the same scale of the place and is given precisely the same localization of body of both real and virtual spaces in the euclidean coordinate system. During the recitation, the spectator focuses on the meaning of the poem and at the same time roams around the abstracted representation of the place, the ocular sensation and tactile perception slowly collide with each other by the tilting of the virtually, electronically generated floor and stationary aspect of floor in the real place, which are sharing the sense of gravity. The subject of the remaining audio-visual sensation, then, is soaked into the transitional space and the next public place, which contains the collective trauma of the Korean people in 2014. | When a spectator enters the very first place of VR, an abstracted representation of the real space, a female voice suddenly recites a part of a poem about love and absence. The representation of the place is not exactly the same but has the same scale of the place and is given precisely the same localization of body of both real and virtual spaces in the euclidean coordinate system. During the recitation, the spectator focuses on the meaning of the poem and at the same time roams around the abstracted representation of the place, the ocular sensation and tactile perception slowly collide with each other by the tilting of the virtually, electronically generated floor and stationary aspect of floor in the real place, which are sharing the sense of gravity. The subject of the remaining audio-visual sensation, then, is soaked into the transitional space and the next public place, which contains the collective trauma of the Korean people in 2014. | ||
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Pallasmaa, J. (2012). “Spaces of Memory and Imagination”, The Eyes of the Skin. Wiley; 3 edition (May 14, 2012), pp. 73-74 | Pallasmaa, J. (2012). “Spaces of Memory and Imagination”, The Eyes of the Skin. Wiley; 3 edition (May 14, 2012), pp. 73-74 | ||
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Figure 1. Photo: Daniel Kempton | Figure 1. Photo: Daniel Kempton | ||
'''Images of Work Process''' | |||
[[File:Screenshot (19).png|400px]] [[File:Screenshot (73).png|400px]] [[File:test20.1_DBL5.png|400px]] | |||
[[File:Screenshot (23) - Copy.png|400px]] [[File:Screenshot (5).png|400px]] [[File:Screenshot (87).png|400px]] | |||
[[File:Screenshot (74).png|400px]] [[File:Screenshot (29).png|400px]] | |||
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