Vst.-Nr. |
Veranstaltung |
Vst.-Art |
Aktion |
423210011
|
Algorithmen: Anwendungen in der Praxis
-
PD
Dr.rer.nat.habil.
Jakoby
,
Adejoh
|
Projekt
|
|
423210012
|
Immersive Recordings for Game Design in Social Virtual Reality
-
Prof.
Dr.rer.nat.
Fröhlich
,
Master of Science
Kreskowski
,
Rendle
,
Lammert
|
Projekt
|
|
423210013
|
Let's Talk to the Lecture Slides
-
Prof.
Dr.rer.nat.
Stein
,
Master of Science
Gohsen
,
Master of Science
Kiesel
,
Gollub
|
Projekt
|
|
423210014
|
Output-Sensitive Avatars for Everyone
-
Prof.
Dr.rer.nat.
Fröhlich
,
Master of Science
Kreskowski
,
Rendle
,
Lammert
|
Projekt
|
|
423210015
|
Social Engineering – das Abenteuer!
-
Prof.
Dr.rer.nat.habil.
Lucks
,
PD
Dr.rer.nat.habil.
Jakoby
,
Jun.Prof.
Dr.phil.
Ehlers
,
Lang
,
Leuther
|
Projekt
|
|
423210016
|
AI-Assisted Argumentative Writing
-
Prof.
Dr.rer.nat.
Stein
,
Master of Science
Kiesel
,
M.A.
Heinrich
,
Mirzakhmedova
|
Projekt
|
|
423210017
|
A Nutrition Label for Social Media Feeds
-
Prof.
Dr.rer.nat.
Stein
,
Gollub
|
Projekt
|
|
423210020
|
Challenging the SPHINCS
-
Prof.
Dr.rer.nat.habil.
Lucks
,
Lang
,
Leuther
|
Projekt
|
|
423210021
|
Kryptographie im Kopf -- Single-Page Crypto Challenge WISE
-
Prof.
Dr.rer.nat.habil.
Lucks
,
Leuther
,
Lang
|
Projekt
|
|
423210023
|
Applying Eye-based Measures for Cognition-Aware Systems (EyeCog)
-
Jun.Prof.
Dr.phil.
Ehlers
,
N.N.
|
Projekt
|
|
423210024
|
Bauhaus Gamesfabrik III
-
Prof.
Dr.phil.
Wüthrich
,
Prof.
Dipl. Film
Kissel
,
Pandolfo
|
Projekt
|
|
423210025
|
LinuxDome 2.1 / Imaging Pipelines
-
Prof.
Dr.phil.
Wüthrich
,
Pandolfo
|
Projekt
|
|
423210026
|
Technology, Material, Concept - Hands on HCI Prototyping
-
Prof.
Dr.-Ing.
Hornecker
,
Meisterschüler/in
Waldschütz
|
Projekt
|
|
423210028
|
Hot Topics in Computer Vision WiSe 23/24
-
Prof.
Dr.-Ing.habil.
Rodehorst
,
Master of Science
Kaisheva
|
Projekt
|
|
423210029
|
Queer(y)ing Data: Re-Imaging and Re-Designing Personal Data
-
Prof.
Dr.-Ing.
Hornecker
,
van
Koningsbruggen
|
Projekt
|
|
423210030
|
User Centered Design in practice: designing a digital product to encourage social interactions in hybrid workplaces
-
Prof.
Dr.-Ing.
Hornecker
,
Osipova
|
Projekt
|
|