Critical VR Lab II will give participants the possibility to work in the Digital Bauhaus Lab, after receiving an introduction to the Corona hygiene regulations.
Groups of maximal two students can choose between time slots and work individually on two VR systems (HTC Vive + HighSpeed PC). It will also be possible for participants to borrow one of ﬁve OculusGO VR glasses as well as one of three Ricoh Theta 360 cameras and use them to work on projects outside of the Digital Bauhaus Lab.
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which oﬀers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.
Recommended Requirements: Applicants should have a basic knowledge of working with Unity, access to the Internet, a Computer and Headphones. It is preferred but not explicitly required to have accomplished Critical VR Lab I
Registration: Send an e-mail until October 8th to email@example.com Please include the following information: Subject/title of your e-mail: Critical VR Lab II
Content: – your full name – program and semester – matriculation number – describe in a few sentences why you want to take the course – If you have any material about your creative work online or digitally available, please send links or attach files to the email
Criteria for passing: In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, regularly attend to the sessions and participation is mandatory.
Please read carefully: If you don’t apply on time or don’t get accepted, you can’t participate in the class