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SoSe 2022

Reinventing the smartphone - Einzelansicht

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Veranstaltungsart Projekt SWS 10
Veranstaltungsnummer 421210016 Max. Teilnehmer/-innen 8
Semester WiSe 2021/22 Zugeordnetes Modul
Erwartete Teilnehmer/-innen
Rhythmus einmalig
Weitere Links https://www.uni-weimar.de/medien/hci
Sprache englisch
Termine Gruppe: [unbenannt]
  Tag Zeit Rhythmus Dauer Raum Raum-
Lehrperson Bemerkung fällt aus am Max. Teilnehmer/-innen
Einzeltermine anzeigen
Di. 15:15 bis 18:30 wöch. Karl-Haußknecht-Straße 7 - Seminarraum (IT-AP) 001      
Gruppe [unbenannt]:

Zugeordnete Personen
Zugeordnete Personen Zuständigkeit
Hornecker, Eva, Prof., Dr.-Ing.
Schulte, Britta , M.A.
Honauer, Michaela
Abschluss Studiengang Semester Leistungspunkte
Master Computer Science and Media (M.Sc.), PV 11 - 15
Master Human-Computer Interaction (M.Sc.), PV15 - 15
Master Computer Science for Digital Media (M.Sc.), PV 17 - 15
Master Human-Computer Interaction (M.Sc.), PV17 - 15
Master Computer Science for Digital Media (M.Sc.), PV 18 - 15
Master Human-Computer Interaction (M.Sc.), PV19 - 12/18
Master Computer Science for Digital Media (M.Sc.), PV 2020 - 12
Zuordnung zu Einrichtungen
Human-Computer Interaction (HCI)
Fakultät Medien

The smartphone has become our constant companion but does it have to be that way? What is a smartphone? Why is it the way it is? Based on something we are all familiar with, we will explore different methods and positions: from UX to feminist theory and speculative design.


Through user studies, critical readings and design experiments, we will try to understand the phone on a functional and social level and engage in speculation about potential alternative designs. The project will touch on the following points, but is not limited to:

  • usage/ habits/ common features
  • history of the (smart)phone
  • (dis)abled users
  • present and future smartphone technologies


In the first phase, we will focus on the way we use the smartphone, introducing methods for user studies (e.g. diaries or auto-ethnography), before touching on technical requirements and limitations of phones. After a phase of shared exploration, we will split up into smaller groups for in-depth engagement with specialist topics (e.g. smartphones for non-humans, inconvenient smartphone designs, wearable smartphones, shape-changing smartphones, smartphones for special user groups, ...).


Through this project you will not only be introduced to user research methods, but also will engage with critical literature, such as feminist or queer voices as well as get insights into highly creative speculative design methods. In addition, we will engage with several small design experiments to approach the topic not just from a theoretical and thinking perspective, but to also explore why/how to reinvent the smartphone through prototyping and practical hands-on activities.





HCI: 5 

CSM4D: 3

Total: 8 

Language: English (if there’s at least one Non-Native-German-Speaker)


High motivation to explore a multidisciplinary topic,

ability to work self-organized & in teams,

fluent conversation in English

(prior experiences in creative coding or physical computing are supportive but not a requirement for enrollment)


Regular presentations & discussions, documentation of the process, commitment to shared goals & deadlines, submission of assignments, video presentation, final report


Master Human-Computer Interaction

Master Computer Science for Digital Media

Keine Einordnung ins Vorlesungsverzeichnis vorhanden. Veranstaltung ist aus dem Semester WiSe 2021/22 , Aktuelles Semester: SoSe 2022

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