Critical VR Lab II – Lab Work will give participants the possibility to work in the Digital Bauhaus Lab, after receiving an introduction to the Corona hygiene regulations.
Groups of maximal two students can choose between three time slots (11:00 – 12:30, 13:30 – 15:00, 17:00 – 18:30) and work individually on two VR systems (HTC Vive + HighSpeed PC). Therefore, it will be possible for six students to work in the Digital Bauhaus Lab every week and with maximal 12 participants each student will be able to work in the Lab every second week. It will also be possible for participants to borrow one of five OculusGO VR glasses as well as one of three Ricoh Theta 360 cameras and use them to work on projects outside of the Digital Bauhaus Lab.
The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers artists new possibilities for expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other. Please watch the video for more information.
Applicants should have a basic knowledge of working with Unity, access to the Internet, a Computer and Headphones. It is preferred but not explicitly required to have accomplished Critical VR Lab I.
Communication throughout the semester:
Please have a look at GMU:Critical VR Lab II on our Wiki-page for more information about the class (You can find the link in the description). Channels of communication will be the GMU-Wiki-Page, Email, Telegram and BigBlueButton for online meetings and consultations.