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SoSe 2024

Immersive Essays - Einzelansicht

  • Funktionen:
  • Zur Zeit keine Belegung möglich
Grunddaten
Veranstaltungsart Fachmodul SWS 4
Veranstaltungsnummer 319210000 Max. Teilnehmer/-innen 10
Semester WiSe 2019/20 Zugeordnetes Modul
Erwartete Teilnehmer/-innen
Rhythmus
Hyperlink  
Weitere Links https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:VR_Essays
Sprache englisch
Belegungsfrist
Termine Gruppe: [unbenannt]
  Tag Zeit Rhythmus Dauer Raum Raum-
plan
Lehrperson Bemerkung fällt aus am Max. Teilnehmer/-innen
Einzeltermine anzeigen
Do. 15:15 bis 18:30 wöch. von 17.10.2019  Bauhausstraße 9a - Gestalterisches Zentrum 001      
Gruppe [unbenannt]:
Zur Zeit keine Belegung möglich
 


Zugeordnete Person
Zugeordnete Person Zuständigkeit
Brinkmann, Jörg
Studiengänge
Abschluss Studiengang Semester Leistungspunkte
Master Medienkunst/Mediengestaltung (M.F.A.), PV29 -
Master MediaArchitecture (M.Sc.), PV14 1 - 3 6
Master MediaArchitecture (M.Sc.), PV18 1 - 3 6
Zuordnung zu Einrichtungen
Gestaltung medialer Umgebungen
Mediengestaltung/Medienkunst
Inhalt
Beschreibung

Description:

While looking at online platforms like YouTube or Vimeo you might have come across videos that could be described as video essays. A video essay is a piece of video content
that, much like a written essay, advances an argument. Video essays take advantage of the structure and language of film to create a thesis statement. While the general
concept has its roots in academia, it has grown dramatically in popularity with the beginning of online video sharing platforms.
As a relatively new media form, video essays have yet to conform to any structuralguidelines. At first glance a video essay could be described as an online video which cuts
together footage from one or more films in order to reveal new insights about them. Butwhen looking further you realise, that it doesn’t always have to be about the original
content. Footage from different sources can also be used to illustrate an argument that is not directly concerned with the meanings or intensions the original material is referring
to. This is also what makes this form of analytic framework interesting. There aren’t any rules, or rather there is no firm set of such rules. Video essayists tend to make up the
rules as they go along.
In the course we want to take the concept of a video essay and translate it to an immersive environment. How can we work with found footage like pictures, film, sound,
3D objects or text for example in a virtual space, created with the help of VR-glasses like the HTC Vive ? How can we illustrate an argument in a 3-dimensional world based on
found footage? The practical part will be an Introduction to the game engine Unity 3D and an introduction to working with HTC Vive VR-glasses. Furthermore, students will
work on their individual immersive essays that will be presented at the end of the semester.


Registration:
Send an e-mail until October 8th to joerg.brinkmann@uni-weimar.de. Please include the following information:
Subject/title of your e-mail:
Immersive Essays


Content:
– your full name
– program and semester
– matriculation number
– describe in a few sentences why you want to take the course
– If you have any material about your creative work online or digitally available, please
send links or attach files to the email


Criteria for passing:
In order to successfully

Voraussetzungen

motivation letter to joerg.brinkmann@uni-weimar.de until 08.10.2019

Leistungsnachweis

– regularly attend to the sessions and participation is mandatory
– develop and document your own project on the GMU Wiki

Zielgruppe

MfA MKG, VK, FK, Media Architecture


Strukturbaum
Keine Einordnung ins Vorlesungsverzeichnis vorhanden. Veranstaltung ist aus dem Semester WiSe 2019/20 , Aktuelles Semester: SoSe 2024

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