Shape changing, malleable and deformable devices provide a novel design space for tangible user interfaces and can enable new user experiences and use qualities. How can we leverage this for physical/tangible interactive games?
Develop and implement the game concept and the software for an interactive, hands-on, tangible, multiplayer computer game that works _without_ a screen!
A set of custom made, portable, dynamically inflatable physical objects with embedded sensing (touch, pressure, motion, deformation) and output capabilities (light, sound) is provided to be used as game controllers and game props.
The game concept can be based on an adaption/modification of an existing sport or classic computer-game and must be implemented as a working prototype that provides an engaging interactive experience, which is both fun and physically exerting.The focus of the project is on coming up with a game concept, and implementing the game logic and the communication between the inflatable game controllers in software.
The hardware (untethered inflatable game controllers with embedded Arduino/Teensy based microcontroller with WiFi/Bluetooth and sensors) will be provided by the supervisors. Based on the game idea or requirements, custom inflatable interface objects can be manufactured (from Nylon or TPU) on a CNC-controlled heat welding machine (from pdf, ai, svg, eps or similar file formats) at the Bauhaus Apparate Labor.