Zur Seitennavigation oder mit Tastenkombination für den accesskey-Taste und Taste 1 
Zum Seiteninhalt oder mit Tastenkombination für den accesskey und Taste 2 
Switch to english language
Startseite    Anmelden     
Logout in [min] [minutetext]
SoSe 2024

Headbutting the Metaverse - Einzelansicht

  • Funktionen:
  • Zur Zeit keine Belegung möglich
Grunddaten
Veranstaltungsart Werk-/Fachmodul SWS 4
Veranstaltungsnummer 323110015 Max. Teilnehmer/-innen 12
Semester SoSe 2023 Zugeordnetes Modul
Erwartete Teilnehmer/-innen
Rhythmus
Hyperlink  
Weitere Links https://www.uni-weimar.de/gmu
https://www.uni-weimar.de/kunst-und-gestaltung/wiki/GMU:Headbutting_the_Metaverse
BBB/Moodle-Link
Sprache englisch
Belegungsfrist
Termine Gruppe: [unbenannt]
  Tag Zeit Rhythmus Dauer Raum Raum-
plan
Lehrperson Bemerkung fällt aus am Max. Teilnehmer/-innen
Einzeltermine anzeigen
Do. 13:30 bis 18:30 Einzel am 20.04.2023 Bauhausstraße 9a - Gestalterisches Zentrum 001      
Einzeltermine ausblenden
Do. 13:30 bis 18:30 Einzel am 22.06.2023 Bauhausstraße 9a - Gestalterisches Zentrum 001      
Einzeltermine:
  • 22.06.2023
Gruppe [unbenannt]:
Zur Zeit keine Belegung möglich
 


Zugeordnete Personen
Zugeordnete Personen Zuständigkeit
Brinkmann, Jörg , M.F.A.
keine öffentliche Person
Studiengänge
Abschluss Studiengang Semester Leistungspunkte
Master Medienkunst/Mediengestaltung (M.F.A.), PV29 - 6
M. Sc. MediaArchitecture (M.Sc.), PV2020 - 6
Master Medienkunst/Mediengestaltung (M.F.A.), PV19, 4-Semester - 6
Bachelor Medienkunst/Mediengestaltung (B.F.A.), PV19 - 6
Master Medienkunst/Mediengestaltung (M.F.A.), PV19, 2-Semester - 6
Master Medienkunst/Mediengestaltung (M.F.A.), PV2021, 4-Semester - 6
Master Medienkunst/Mediengestaltung (M.F.A.), PV2021, 2-Semester - 6
M. Sc. MediaArchitecture (M.Sc.), PV2022 - 6
Bachelor Medienkunst/Mediengestaltung (B.F.A.), PV29 - 6
Zuordnung zu Einrichtungen
Gestaltung medialer Umgebungen
Mediengestaltung/Medienkunst
Inhalt
Beschreibung

Content:
What does it mean to have a bodily interface to virtual socialisation spaces? You might have heard about VRChat or other massive multiplayer online role playing games; The creators and endorsers of these realms are essentially selling it on the foundation of building stronger connections to other people, achieving perfection, and finding beauty ideals that don't exist in the non-virtual world.


Ironically, these are all aspects of life that virtual reality might take away from us in the future, so it’s important to discuss the impact that they will have on our society.


In order to experience such a Metaverse, we will slip into the role of a flaneur, strolling through the bits and bytes of VRchat, discussing topics like new physicality, infinite scales of virtual connection, bodily interfaces and the nature of human interaction.


Structure:
This course is supported by Department of Research at Bauhaus-University Weimar and is part of a Fellowship for a ”Forschungswerkstatt” dedicated to finding an experimental framework for a laboratory with its own methods, rules and documentation formats. Therefore, we invite every participant to be a researcher in our team throughout the semester. The focus of the course is not about learning new software and technology, but rather about thinking together how specific software and technology might change social interaction in the present and future.


Thus, we expect self-motivated work and active participation in the course. To complete the course, it is mandatory to submit a project at the end of the semester that will contribute to our collective research. How participants will approach their final submission methodologically or which discourses are contextualized, is completely up to each person. We welcome all sorts of documentation formats, be it audio- and/or visual works in any form or purely written essays.


In the first session of the block module, we will present several case studies that participants can incorporate in their own work by the end of the semester. These case studies will also form the basis for discussion in the course. During the sessions, participants are not only exposed to different discourses, but also participate in hands-on group tasks, such as gaming sessions or testing different interfaces for interacting with digital matter.


Another goal of our mobile laboratory is to travel and visit other groups and institutions. Participants are invited to visit other events that will be announced during the semester. These events will happen between Weimar, Leipzig and possibly other places in Europe.

Literatur

See wiki for details

Voraussetzungen

To register, please apply with a short motivation email: joerg.brinkmann@uni-weimar.de

Leistungsnachweis

The successful completion of the course is the attendance of the seminar and the documented work. The documentation may contain text, video, images, sketches, sound, and other digital formats.

Zielgruppe

The modul is open to all other study programmes (Bachelor and Master), please refer to the appropriate programme regulations.


Strukturbaum
Keine Einordnung ins Vorlesungsverzeichnis vorhanden. Veranstaltung ist aus dem Semester SoSe 2023 , Aktuelles Semester: SoSe 2024

BISON-Portal Startseite   Zurück Kontakt/Impressum Datenschutz