Beschreibung |
The recent shift in digital technology has substantially affected the design professions and has led to entirely new approaches, methods and tools that were still inconceivable just a few years ago. These new possibilities have not only fostered novel material (and immaterial) practices in design and related fields (such as, for example, art, media and architecture), but have also transformed almost every aspect of our lives. While the Winter Semester was navigating through the history of the digital, the Summer Semester will focus on the theory of the digital, and, as such, bringing forward recent digital discourses and practices of digital culture. Topics include digital craft, authorship, programmable matter, human-machine interaction, robotics and automation, digital sustainability, internet of things, etc. In this, the lecture takes a cross-disciplinary – being designed for a student audience that is particularly concerned with and interested in digital thinking.
|
Literatur |
- Anderson, Makers: The Next Industrial Revolution, New York, 2012.
- Peter Anthony, John Ruskin’s Labour: A Study of Ruskin’s Social Theory, Cambridge, 1983
- Jean Baudrillard, Simulacra and Simulation, Ann Harbour, 2004.
- Edmund C. Berkeley, Giant Brains, or Machines That Think, London, 1949.
- Michael Braun, Neue Perspektiven des Digital Turn: Computerbasiertes Entwerfen als Digitale
- Handwerklichkeit, in: Siegfried Gronert und Thilo Schwer (Hrsg.): Im Zeichen des Bauhauses 1919-2019, Stuttgart, 2020.
- Bernard Cache, Earth Moves – The Furnishing of Territories, Cambridge/MA., 1995.
- Daniel Cardoso-Llach, Builders of the Vision: Software and the Imagination of Design, New York,
- Mario Carpo, The Alphabet and the Algorithm, Cambridge/MA., 2011.
- Manuel Castells, The Rise of the Network Society, Chichester, 2010.
- Henry Chesbrough, Wim Vanhaverbeke and Joel West, Open Innovation, Oxford, 2008.
- Diana Coole, Samantha Frost, New Materialisms: Ontology, Agency, and Politics, Durham, 2010.
- Manuel DeLanda, Intensive Science & Virtual Philosophy, New York, 2002.
- Gilles Deleuze, Die Falte – Leibniz und der Barock, Frankfurt/M., 1995.
- Ray and Charles Eames, A Computer Perspective, Cambridge/MA., 1973.
- Neil Gershenfeld, When Things Start to Think, New York, 2000.
- Samuel Greengard, The Internet of Things, Cambridge/MA., 2015.
- Donna Haraway, A Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late
- Twentieth Century, in: Socialist Review 80, 1985.
- John Harwood, The Interface. IBM and the Transformation of Corporate Design, London, 2011.
- Steven Skov, Marta Skov Holt: Blobjects and Beyond: The New Fluidity in Design, San Francisco, 2005.
- Kevin Kelly, Out of Control: The New Biology of the Machines, London, 1994.
- Gyorgy Kepes, Structure in Art and in Science, New York, 1965.
- Bruno Latour, We Have Never Been Modern, Cambridge/MA., 1991.
- Reinhold Martin, The Organizational Complex: Architecture, Media and Corporate Space,
- Malcolm McCullough, Abstracting Craft: The Practiced Digital Hand, Cambridge/MA,1998.
- Marshall McLuhan, Understanding Media: The Extensions of Man, Cambridge/MA., 1964.
- William Mitchel, City of Bits, Cambridge/MA., 1995.
- Frederic Migayrou, Zeynep Mennan, Architectures Non Standard, Paris, 2003.
- Nicholas Negroponte, Being Digital, New York, 1995.
- Donald Norman: The Design of Everyday Things, New York, 1988.
- Steven Levy, Hackers: Heroes of the Computer Revolution, Garden City, 1984.
- Greg Lynn, Animate Form, New York, 1999.
- Vincent Mosco, The Digital Sublime, Cambridge/MA., 2004.
- Ilya Prigogine, Order Out of Control: Man’s New Dialogue with Nature, New York, 1984.
- Casey Reas, Chandler Williams, Form+Code in Design, Art, and Architecture, New York, 2010.
- Robert Reimann, David Cronin, Alan Cooper, Christopher Noessel: About Face - The Essentials
- of Interaction Design, Hoboken, 2014.
- Jeremy Rifkin, The Zero Marginal Cost Society, New York, 2014.
- Jeremy Rifkin, Access - Das Verschwinden des Eigentums, Frankfurt/M., 2000.
- Trebor Schulz, Digital Labor: The Internet as Playground and Factory, London, 2013.
- Richard Sennett, The Craftsman, New Haven, 2009.
- Felix Stalder, Kultur der Digitalität, Frankfurt/M., 2016.
- Bruce Sterling, Shaping Things, Cambridge/MA., 2005.
- Norbert Wiener, Cybernetics or Control and Communication in the Animal and Machine, Cambr.,
- Jan Willmann, Fabio Gramazio and Matthias Kohler, The Robotic Touch, Zürich, 2014.
- Stephen Wolfram, A New Kind of Science, Champaign, 2002.
|