Critical VR Lab I is a beginner module that offers an Introduction to the Unity game engine. The course will be taught at the Digital Bauhaus Lab and online. Participants will be introduced to Unity through video tutorials, accompanied by PDFs and it will be possible to communicate through online meetings and individual consultations.
The course will be taught in two phases: In phase one participants will be introduced to an overview of the Unity interface and different techniques (Lights, Skyboxes, Prefabs, Timeline, Animation). The learning phase will be accompanied by lectures and discussions that are focused on finding strategies for dealing with the possibilities and challenges of working artistically with Game Engines and VR technologies. At the end of phase one, students will have created an experience with Unity and documented it on our GMU Wiki-Page. In phase two students are challenged to reflect, discuss, rethink and rework their Unity experience, based on individual research and experienced insights. The course emphasises on artistic and opposing ways of working with Virtual Reality concepts. It’s aim is to establish individual approaches to VR, a challenging medium which offers new possibilities for creative expression and intercultural communication, especially at times of the Corona Crisis which creates new challenges to the way we interact with each other.
Recommended Requirements: No previous knowledge of Unity or other 3D software is needed, but applicants should have access to the Internet, a Computer and Headphones.
Registration: Send an e-mail until October 8th to joerg.brinkmann@uni-weimar.de Please include the following information: Subject/title of your e-mail: Critical VR Lab I
Content: – your full name – program and semester – matriculation number – describe in a few sentences why you want to take the course – If you have any material about your creative work online or digitally available, please send links or attach files to the email
Criteria for passing: In order to successfully participate you will have to develop and document your own project on the GMU Wiki. Also, regularly attend to the sessions and participation is mandatory.
Please read carefully: If you don’t apply on time or don’t get accepted, you can’t participate in the class |