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WiSe 2021/22

Reinventing the smartphone - Einzelansicht

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Grunddaten
Veranstaltungsart Projekt SWS 10
Veranstaltungsnummer Max. Teilnehmer/-innen 8
Semester WiSe 2021/22 Zugeordnetes Modul
Erwartete Teilnehmer/-innen
Rhythmus einmalig
Hyperlink  
Weitere Links https://www.uni-weimar.de/medien/hci
Sprache englisch


Zugeordnete Personen
Zugeordnete Personen Zuständigkeit
Hornecker, Eva, Prof., Dr.-Ing.
Schulte, Britta , M.A.
Honauer, Michaela
Studiengänge
Abschluss Studiengang Semester Leistungspunkte
Master Computer Science and Media (M.Sc.), PV 11 - 15
Master Human-Computer Interaction (M.Sc.), PV15 - 15
Master Computer Science for Digital Media (M.Sc.), PV 17 - 15
Master Human-Computer Interaction (M.Sc.), PV17 - 15
Master Computer Science for Digital Media (M.Sc.), PV 18 - 15
Master Human-Computer Interaction (M.Sc.), PV19 - 12/18
Master Computer Science for Digital Media (M.Sc.), PV 2020 - 12
Zuordnung zu Einrichtungen
Human-Computer Interaction (HCI)
Fakultät Medien
Inhalt
Beschreibung

The smartphone has become our constant companion but does it have to be that way? What is a smartphone? Why is it the way it is? Based on something we are all familiar with, we will explore different methods and positions: from UX to feminist theory and speculative design.

 

Through user studies, critical readings and design experiments, we will try to understand the phone on a functional and social level and engage in speculation about potential alternative designs. The project will touch on the following points, but is not limited to:

  • usage/ habits/ common features
  • history of the (smart)phone
  • (dis)abled users
  • present and future smartphone technologies

 

In the first phase, we will focus on the way we use the smartphone, introducing methods for user studies (e.g. diaries or auto-ethnography), before touching on technical requirements and limitations of phones. After a phase of shared exploration, we will split up into smaller groups for in-depth engagement with specialist topics (e.g. smartphones for non-humans, inconvenient smartphone designs, wearable smartphones, shape-changing smartphones, smartphones for special user groups, ...).

 

Through this project you will not only be introduced to user research methods, but also will engage with critical literature, such as feminist or queer voices as well as get insights into highly creative speculative design methods. In addition, we will engage with several small design experiments to approach the topic not just from a theoretical and thinking perspective, but to also explore why/how to reinvent the smartphone through prototyping and practical hands-on activities.

Literatur

tbd

Bemerkung

participants

HCI: 5 

CSM4D: 3

Total: 8 

Language: English (if there’s at least one Non-Native-German-Speaker)

Voraussetzungen

High motivation to explore a multidisciplinary topic,

ability to work self-organized & in teams,

fluent conversation in English

(prior experiences in creative coding or physical computing are supportive but not a requirement for enrollment)

Leistungsnachweis

Regular presentations & discussions, documentation of the process, commitment to shared goals & deadlines, submission of assignments, video presentation, final report

Zielgruppe

Master Human-Computer Interaction

Master Computer Science for Digital Media


Strukturbaum
Die Veranstaltung wurde 7 mal im Vorlesungsverzeichnis WiSe 2021/22 gefunden:
Projects  - - - 1
Projects  - - - 2
Master  - - - 3
Projects  - - - 4
Research Project 1  - - - 5
Research Project 2  - - - 6
Project  - - - 7

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