Studiengänge
Abschluss |
Studiengang |
Semester |
Leistungspunkte |
M. F. A. |
Medienkunst/Mediengestaltung (M.F.A.), PV29
|
-
|
18
|
M. Sc. |
Computer Science and Media (M.Sc.), PV 11
|
-
|
15
|
B. Sc. |
Medieninformatik (B.Sc.), PV 11
|
-
|
15
|
B. Sc. |
Medieninformatik (B.Sc.), PV 16
|
-
|
15
|
B. Sc. |
Medieninformatik (B.Sc.), PV 17
|
-
|
15
|
M. Sc. |
Human-Computer Interaction (M.Sc.), PV15
|
-
|
15
|
M. Sc. |
Human-Computer Interaction (M.Sc.), PV17
|
-
|
15
|
M. Sc. |
Computer Science for Digital Media (M.Sc.), PV 18
|
-
|
15
|
M. Sc. |
MediaArchitecture (M.Sc.), PV18
|
-
|
18
|
M. Sc. |
Human-Computer Interaction (M.Sc.), PV19
|
-
|
12/18
|
B. Sc. |
Informatik (B.Sc.), PV 2020
|
-
|
12
|
M. Sc. |
MediaArchitecture (M.Sc.), PV2020
|
-
|
18
|
M. A. |
Produktdesign (M.A.), PV19, 4-Semester
|
-
|
18
|
M. A. |
Produktdesign (M.A.), PV19, 2-Semester
|
-
|
18
|
B. A. |
Produktdesign (B.A.), PV19
|
-
|
18
|
M. Sc. |
Computer Science for Digital Media (M.Sc.), PV 2020
|
-
|
12
|
M. F. A. |
Medienkunst/Mediengestaltung (M.F.A.), PV19, 4-Semester
|
-
|
18
|
M. F. A. |
Medienkunst/Mediengestaltung (M.F.A.), PV19, 2-Semester
|
-
|
18
|
M. F. A. |
Medienkunst/Mediengestaltung (M.F.A.), PV2021, 4-Semester
|
-
|
18
|
M. Sc. |
Computer Science for Digital Media (M.Sc.), PV 17
|
-
|
15
|
Inhalt
Beschreibung |
Concepts and Designs mostly start as Ideas and sketches. But in order to understand if, how and why they work, the creation of prototypes are often the next logical step.
In this project, you will be challenged to bring some concepts and ideas to real life with different methods of prototyping.
We will introduce, use and discuss several approaches of prototyping and production methods in the context of HCI. From rather design oriented methods like storyboarding, video prototyping or clay sculpting, to functional prototypes built with software, electronics and physical materials.
This project will start with weekly exercices which will eventually evolve to the creation of physical objects using different modalities such as visual, auditory, and haptic. Through a designerly approach, this project will explore the many variations how we can tackle the problem of dealing with materiality and functionality to make things work. Guided by literature we discuss the role of prototyping in the user centred design process.
This project is perfect for students who would like to be challenged to find problems and come up with their own concepts and like to work with different materials and techniques. |
Bemerkung |
time and place: t.b.a.
participants:
HCI/CSM4D/Mi : 6
PD/MA: 2
Total: 8 |
Voraussetzungen |
Interest in understanding concepts, designing interactive systems and creative thinking, interest in working with literature. Ideally, you have some prior experience with Arduino and electronics. You should be interested in developing novel interactive devices and interaction. Moreover, all participants should enjoy working in an interdisciplinary team and be able to converse in English.
Students of Bachelor/Master Produktdesign, Master Mediaart, Master MediaArchitecture:
Please send your application until October 12th to hannes.waldschuetz@uni-weimar.de <mailto:hannes.waldschuetz@uni-weimar.de> and eva.hornecker@uni-weimar.de <mailto:eva.hornecker@uni-weimar.de> (please include a description/portfolio of your prior experience in relevant areas and explain your interest in the project). We will inform accepted students by the 15th. |
Leistungsnachweis |
Active participation and interim presentations, reading of literature, autonomous and self-initiated work mode, technical or design work, potentially also small user study, documentation as written (scientific) report |
Zielgruppe |
Master Human-Computer Interaction
Bachelor Medieninformatik,
Master Computer Science & Media / CS for Digital Media,
Bachelor/Master Produktdesign
Master mediaart
M.Sc. MediaArchitecture |