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WiSe 2021/22

How to? Prototyping: methods and technologies - Einzelansicht

  • Funktionen:
Grunddaten
Veranstaltungsart Projekt SWS 10
Veranstaltungsnummer 321220029 Max. Teilnehmer/-innen 8
Semester WiSe 2021/22 Zugeordnetes Modul
Erwartete Teilnehmer/-innen
Rhythmus einmalig
Hyperlink  
Weitere Links http://www.uni-weimar.de/de/medien/professuren/human-computer-interaction/lehre/
Sprache englisch


Zugeordnete Personen
Zugeordnete Personen Zuständigkeit
keine öffentliche Person
Hornecker, Eva, Prof., Dr.-Ing.
Waldschütz, Hannes , Meisterschüler/in
Studiengänge
Abschluss Studiengang Semester Leistungspunkte
Master Medienkunst/Mediengestaltung (M.F.A.), PV29 - 18
Master Computer Science and Media (M.Sc.), PV 11 - 15
Bachelor Medieninformatik (B.Sc.), PV 11 - 15
Master Human-Computer Interaction (M.Sc.), PV15 - 15
Master Computer Science for Digital Media (M.Sc.), PV 17 - 15
Bachelor Medieninformatik (B.Sc.), PV 17 - 15
Bachelor Medieninformatik (B.Sc.), PV 16 - 15
Master Human-Computer Interaction (M.Sc.), PV17 - 15
Master MediaArchitecture (M.Sc.), PV18 - 18
Master Computer Science for Digital Media (M.Sc.), PV 18 - 15
Master Human-Computer Interaction (M.Sc.), PV19 - 12/18
Master Produktdesign (M.A.), PV19, 4-Semester - 18
Master Produktdesign (M.A.), PV19, 2-Semester - 18
Bachelor Produktdesign (B.A.), PV19 - 18
Bachelor Informatik (B.Sc.), PV 2020 - 12
Master MediaArchitecture (M.Sc.), PV2020 - 18
Master Computer Science for Digital Media (M.Sc.), PV 2020 - 12
Master Medienkunst/Mediengestaltung (M.F.A.), PV19, 4-Semester - 18
Master Medienkunst/Mediengestaltung (M.F.A.), PV19, 2-Semester - 18
Master Medienkunst/Mediengestaltung (M.F.A.), PV2021, 4-Semester - 18
Zuordnung zu Einrichtungen
Human-Computer Interaction (HCI)
Fakultät Medien
Inhalt
Beschreibung

Concepts and Designs mostly start as Ideas and sketches. But in order to understand if, how and why they work, the creation of prototypes are often the next logical step.

In this project, you will be challenged to bring some concepts and ideas to real life with different methods of prototyping.

We will introduce, use and discuss several approaches of prototyping and production methods in the context of HCI. From rather design oriented methods like storyboarding, video prototyping or clay sculpting, to functional prototypes built with software, electronics and physical materials.

This project will start with weekly exercices which will eventually evolve to the creation of physical objects using different modalities such as visual, auditory, and haptic. Through a designerly approach, this project will explore the many variations how we can tackle the problem of dealing with materiality and functionality to make things work. Guided by literature we discuss the role of prototyping in the user centred design process.

This project is perfect for students who would like to be challenged to find problems and come up with their own concepts and like to work with different materials and techniques.  

Bemerkung

time and place: t.b.a.

 

participants: 

HCI/CSM4D/Mi : 6 

PD/MA: 2

Total: 8

Voraussetzungen

Interest in understanding concepts, designing interactive systems and creative thinking, interest in working with literature. Ideally, you have some prior experience with Arduino and electronics. You should be interested in developing novel interactive devices and interaction. Moreover, all participants should enjoy working in an interdisciplinary team and be able to converse in English.

Students of Bachelor/Master Produktdesign, Master Mediaart, Master MediaArchitecture:

Please send your application until October 12th to hannes.waldschuetz@uni-weimar.de <mailto:hannes.waldschuetz@uni-weimar.de>  and eva.hornecker@uni-weimar.de <mailto:eva.hornecker@uni-weimar.de>  (please include a description/portfolio of your prior experience in relevant areas and explain your interest in the project). We will inform accepted students by the 15th.

Leistungsnachweis

Active participation and interim presentations, reading of literature, autonomous and self-initiated work mode, technical or design work, potentially also small user study, documentation as written (scientific) report

Zielgruppe

Master Human-Computer Interaction

Bachelor Medieninformatik,

Master Computer Science & Media / CS for Digital Media,

Bachelor/Master Produktdesign

Master mediaart

M.Sc. MediaArchitecture


Strukturbaum
Die Veranstaltung wurde 14 mal im Vorlesungsverzeichnis WiSe 2021/22 gefunden:
Projects  - - - 1
Projects  - - - 2
Master  - - - 3
Projects  - - - 4
Research Project 1  - - - 5
Research Project 2  - - - 6
Project  - - - 7
Projekt-Modul  - - - 8
Projekt-Modul  - - - 9
Projektmodule  - - - 11
Projektmodule  - - - 13
Projektmodule  - - - 14

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