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SoSe 2024

Technology in the home - Einzelansicht

  • Funktionen:
Grunddaten
Veranstaltungsart Projekt SWS 10
Veranstaltungsnummer 420110013 Max. Teilnehmer/-innen 8
Semester SoSe 2020 Zugeordnetes Modul
Erwartete Teilnehmer/-innen
Rhythmus
Hyperlink  
Weitere Links http://www.uni-weimar.de/de/medien/professuren/human-computer-interaction/lehre/
Sprache englisch


Zugeordnete Person
Zugeordnete Person Zuständigkeit
Hornecker, Eva, Prof., Dr.-Ing.
Studiengänge
Abschluss Studiengang Semester Leistungspunkte
Master Computer Science and Media (M.Sc.), PV 11 - 15
Bachelor Medieninformatik (B.Sc.), PV 11 - 15
Master Human-Computer Interaction (M.Sc.), PV14 - 15
Bachelor Medieninformatik (B.Sc.), PV 17 - 15
Bachelor Medieninformatik (B.Sc.), PV 16 - 15
Master Human-Computer Interaction (M.Sc.), PV17 - 15
Master Human-Computer Interaction (M.Sc.), PV15 - 15
Master Computer Science for Digital Media (M.Sc.), PV 18 - 15
Master Human-Computer Interaction (M.Sc.), PV19 - 12/18
Master Computer Science for Digital Media (M.Sc.), PV 17 - 15
Zuordnung zu Einrichtungen
Human-Computer Interaction (HCI)
Fakultät Medien
Inhalt
engl. Beschreibung/ Kurzkommentar

When thinking about technologies many of us will be thinking first about digital technologies, such as smart phones and labtops. But many of us have a wide range of devices in our homes that blend into the background more or less successfully: dish washers, rice cookers, air conditioners and many more.
In this project we will explore our relationship to these devices through exploratory user studies, reviews and discussions of academic literature as well as small design and prototyping exercises. We will touch on a wide variety of topics, including reliance of technology, user patterns and requirements, but also more critical questions of what constitutes technology and how does it shape our behavior and expectations. For this, we will also engage with the literature on technology in the home.
The project will take place via online channels (for meetings etc) and you will be introduced to a wide variety of creative user-centered methods, such as, for instance, self-studies, diary studies and probes, online interviews.
In case in-person teaching is allowed again, we may do this, provided all participants are able to take part.

Bemerkung

First appointment: t.b.a.

Voraussetzungen

Participants should have basic knowledge or experience of user-centered methods (user studies, interviewing etc.) (e.g. from attending the HCI bachelor level course) and ideally some experience in prototyping techniques. Creative thinking and self-directed learning as well as ongoing engagement is essential. Working with micro-controllers such as Arduino or Raspberry Pie is a plus, but will also be covered in the project if needed.

Leistungsnachweis

Active participation and interim presentations, autonomous and self-initiated working mode, project documentation

Zielgruppe

Master Human-Computer Interaction
Bachelor Medieninformatik
Master Computer Science & Media / Computer Science for Digital Media


Strukturbaum
Keine Einordnung ins Vorlesungsverzeichnis vorhanden. Veranstaltung ist aus dem Semester SoSe 2020 , Aktuelles Semester: SoSe 2024

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