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WiSe 2026/27

What Could possibly go wrong? - Einzelansicht

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Grunddaten
Veranstaltungsart Projekt SWS 10
Veranstaltungsnummer 426210030 Max. Teilnehmer/-innen 8
Semester WiSe 2026/27 Zugeordnetes Modul
Erwartete Teilnehmer/-innen
Rhythmus einmalig
Hyperlink  
Sprache englisch


Zugeordnete Personen
Zugeordnete Personen Zuständigkeit
Hornecker, Eva, Prof., Dr.-Ing. verantwortlich
Waldschütz, Hannes , Meisterschüler/in
Studiengänge
Abschluss Studiengang Semester Leistungspunkte
M. Sc. Human-Computer Interaction (M.Sc.), PV19 - 12/18
Zuordnung zu Einrichtungen
Human-Computer Interaction (HCI)
Fakultät Medien
Inhalt
Beschreibung

The Project explores smart-home concepts and futures that may be technically possible—but perhaps shouldn’t be brought to life.

In this research-by-design project, students investigate how connected homes could shape everyday life, relationships, privacy, autonomy, and behavior. They begin by reading and discussing smart-home visions through the lenses of speculative design and critical design, then we go dark side and brainstorm deliberately problematic or unsettling scenarios. Through a small survey among fellow students / flat mates / friends, students shall complement these fictional ideas with real attitudes, habits, and concerns around domestic technology. Finally, they translate selected scenarios into low-fidelity electronic prototypes, combining physical computing with coding to make their speculative concepts tangible and experiential. The goal is not to design better smart homes, but to critically ask: just because we can automate it, does that mean we should?

This course is perfect for students who enjoy tackling open-ended problems, individual and multi-disciplinary group work, and generating their own concepts. Topics include tangible interaction, privacy, data representations, interaction design, affordances, shape-changing interfaces and others. 
Participants should be interested in a full project cycle: ideation, prototyping, study design and evaluation of the resulting prototype. This includes research, discussions, group work, conducting a field study, data analysis, prototyping with hardware (e.g., Arduino), working with materials (e.g., wood, fabric, plastics), or using traditional fabrication techniques (e.g., origami-folding). The project is most suited for students seeking 18 ECTS.

Literatur

Research through design as a method for interaction design research in HCI - https://dl.acm.org/doi/10.1145/1240624.1240704

Bemerkung

Time and place will be announced at the project fair.

Voraussetzungen

Creativity, interest in research, ideation, prototyping, study design and evaluation of the resulting prototypes.

Zielgruppe

M.Sc. Human-Computer Interaction

 


Strukturbaum
Die Veranstaltung wurde 3 mal im Vorlesungsverzeichnis WiSe 2026/27 gefunden:
Master  - - - 1
Research Project 1  - - - 2
Research Project 2  - - - 3

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