RADIO:Tonband: Difference between revisions

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Stefan Klemm
Stefan Klemm


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<videoflash type="vimeo">10207137|420|315 right</videoflash>
<videoflash type="vimeo">10207137|420|315 right</videoflash>


===structure===
===structure===
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all together there is about 12 minutes of soundmaterial and a lot of possibilities to arrange it.  
all together there is about 12 minutes of soundmaterial and a lot of possibilities to arrange it.  


<br/>
1 crackle <br/>
<flashmp3 id="sound1.mp3">sound1.mp3</flashmp3> <br/>
2 noise <br/>
<flashmp3 id="sound2.mp3">sound2.mp3</flashmp3> <br/>
3 Arles <br/>
<flashmp3 id="sound3.mp3">sound3.mp3</flashmp3> <br/>
4 impulse 1 <br/>
<flashmp3 id="sound4.mp3">sound4.mp3</flashmp3> <br/>
5 impulse 2 <br/>
<flashmp3 id="sound5.mp3">sound5.mp3</flashmp3> <br/>
6 rolling <br/>
<flashmp3 id="sound6.mp3">sound6.mp3</flashmp3> <br/>


[[Image:tonband 1.jpg]]
7 wandering <br/>
<flashmp3 id="sound7.mp3">sound7.mp3</flashmp3> <br/>


8 floating <br/>
<flashmp3 id="sound8.mp3">sound8.mp3</flashmp3> <br/>


===Ort===
<br/>


Ein geeigneter Ort im Museum wäre ein halb überdachter Innenhof. Ebenso könnte man das ganze aber auch in einem der Innenräume aufstellen.


===place===




===Fragen===
===technique===


Länge des Tonband?
computer and  software pure data (pduino) <br/>
Womit kann man das Band verstärken, damit es seltener reißt?
audio interface (4 channel output) <br/>
Wie laut soll es sein, wo steht das alles? Wo kann man gute Tonaufnahmen von Grillen/Zikaden machen (Zoo)?
4 speaker (active or with 4 amplifiers) <br/>
the interface with arduino board <br/>
usb cable from the interface - the middle of the room - to the computer (which is in another room or near the wall) <br/>
something to put the interface on top (like a desk or a column)

Latest revision as of 16:31, 16 March 2010

Stefan Klemm


s e a r c h

is a 4 channel sound installation. the listener is the director of the sound. with an interface based in the middle of the room you can choose between 8 sound textures/pieces and arrange them. in case nobody is composing - playing - searching the computer will change from user play mode into random play mode. questions of this work are: soundarchitecture, soundfusion, eternity of sound.

<videoflash type="vimeo">10206901|420|315 left</videoflash>

<videoflash type="vimeo">10207137|420|315 right</videoflash>


structure

Search.jpg

sound material

every single piece takes about 90 seconds. It is more like a character or texture of sound, not a composition with a start and an end. it includes natural and synthetic sound material. all together there is about 12 minutes of soundmaterial and a lot of possibilities to arrange it.


1 crackle
<flashmp3 id="sound1.mp3">sound1.mp3</flashmp3>

2 noise
<flashmp3 id="sound2.mp3">sound2.mp3</flashmp3>

3 Arles
<flashmp3 id="sound3.mp3">sound3.mp3</flashmp3>

4 impulse 1
<flashmp3 id="sound4.mp3">sound4.mp3</flashmp3>

5 impulse 2
<flashmp3 id="sound5.mp3">sound5.mp3</flashmp3>

6 rolling
<flashmp3 id="sound6.mp3">sound6.mp3</flashmp3>

7 wandering
<flashmp3 id="sound7.mp3">sound7.mp3</flashmp3>

8 floating
<flashmp3 id="sound8.mp3">sound8.mp3</flashmp3>



place

technique

computer and software pure data (pduino)
audio interface (4 channel output)
4 speaker (active or with 4 amplifiers)
the interface with arduino board
usb cable from the interface - the middle of the room - to the computer (which is in another room or near the wall)
something to put the interface on top (like a desk or a column)