IFD:PITW WS21: Difference between revisions

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[[Category:Fachmodul|Fachmodul]]<br/>
[[:Category:Fachmodul|Fachmodul]]
'''Photogrammetry in the wild. New strategies for the archivization of the living landscape.'''<br />
'''Photogrammetry in the wild. New strategies for the archivization of the living landscape.'''<br />
''Instructor:'' [https://www.uni-weimar.de/de/kunst-und-gestaltung/struktur/lehrgebiete-personen/medienkunstmediengestaltung/jesus-velazquez/ Jesús Velázquez]<br/>
''Instructor:'' [https://www.uni-weimar.de/de/kunst-und-gestaltung/struktur/lehrgebiete-personen/medienkunstmediengestaltung/jesus-velazquez/ Jesús Velázquez]<br/>

Revision as of 21:54, 4 October 2021

Fachmodul Photogrammetry in the wild. New strategies for the archivization of the living landscape.
Instructor: Jesús Velázquez
Credits: 6 ECTS, 4 SWS
Capacity: max. 8 students
Language: English
Date: Montag/Monday, 13:30-16:45
Location: Hybrid
First Meeting: 18.10.21 (Link to online meeting will be sent to accepted participants by email.) BISON Course ID: https://bit.ly/3ivmyb2
BISON IFD Catalog: https://bit.ly/3ivUgNB

Description

“Photogrammetry is defined as the “art, science and technology of obtaining reliable information about physical objects and the environment through the process of recording, measuring and interpreting photographic images and patterns of electromagnetic radiant imagery and other phenomena.” (American Society of Photogrammetry, 1980)”

In this hands-on course students will learn the basics of photogrammetry workflows as a basis for bridging the transition from the physical world to digital 2D and 3D environments. Participants will work with photogrammetric equipment (namely digital cameras) and specific processes to retrieve accurate geometry and position data in order to recreate objects/scenarios in a virtual three-dimensional space. Closing the loop, output possibilities will be explored through the experimentation with rapid prototyping technologies and/or applications in virtual environments.

Students are encouraged to use this course as support for ongoing projects dealing with spatial/object virtual representation.

Final works are expected to be delivered in the form of functional prototypes, installations, interactive artworks, animations, etc. accompanied by a written conceptual and technical documentation.

Basic knowledge in digital photography as well as basics in 3D modeling are recommended.

Course dynamics

Lectures, weekly assignments (irregular), presentations, feedback, consultations, excursions and possible guest lectures.

Admission requirements

Students enrolled in another IFD course offering will be given priority. However the course is open for applicants from Media Art & Design, Media Architecture and Freie Kunst, with instructor permission.

Registration Procedure

In addition to the enrollment via the BISON portal, candidates are required to send a PDF portfolio including one page motivation letter, stating your interest for the course, current competences and background at: jesus.velazquez.rodriguez[ät]uni-weimar[dot]de

Evaluation

Successful completion of the course is dependent on regular attendance, active participation, completion of assignments, delivery of a relevant semester prototype and documentation. Please refer to the Evaluation Rubric for more details.

Eligible participants

Fachmodul:
BA & MFA Medienkunst/-gestaltung, MFA Media Art and Design, MSc MediaArchitecture, MFA Public Art, Diplom Freie Kunst

Platforms and Tools

Primary Synchronous Conferencing:
BigBlueButton

Contingency Synchronous Conferencing:
Zoom

Student references, links and further readings

Syllabus (subject to change)