IFD:MasterprojectWS16

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Revision as of 12:17, 4 October 2016 by Mm (talk | contribs)

Projektmodul
Title (alt): The Core
Lecturer(s): Michael Markert, Vertr. Professur Interface-Design
Credits/SWS: 18 ECTS, 12 SWS
Maximum Number of Participants: 25
Course Language: English
First meeting: tba Subject to Change!
Date:

  • Thursdays, 10:00 to ~16:00 h
  • Tuesdays, 13:30 to 18:00 h for individual 30 min consultations

Venue: tba


Description (EN)

This semester, we're getting to the Core of Things.

We will be working on individual projects and create something connected that has a hardware component. The main objective is to create a working prototype, a proof of concept or a partial realisation. In order to complete this task in the short amount of time, it is essential to get to the core of the project.

Every participant or team has to report their project progress every week, as we're taking a look at various strategies how to focus and refine. We will look at creative strategies, efficient design and (soft- and hardware) prototyping processes, creating moodboards and embedding our works in a theoretical and/or scientific framework.

Teams and interdisciplinary groups are welcome.

The expected outcome should be one of the following:

  • a scientific paper submission for a conference
  • a documentation for an artwork to be commissioned or exhibited at an arts competition or festival

Every student/team also has to:

  • scribble in a notebook (daily)
  • have a blog / tumblr / facebook / whatever / wall of inspiration, updated weekly
  • collect papers and websites with Mendeley (or similar referencing software), updated regularly
  • have weekly (brief!) presentations: about research topics, previous works, ongoing progress

Course Methods

  • presentations
  • workshops
  • discussions
  • team collaborations
  • digital platforms (collecting and presenting)
  • e-learning tools


Description (DE)

Der Kurs findet auf Englisch statt, siehe englische Beschreibung

Topics

  • Creative Thinking
  • Concept development
  • Scribbling & Notebooks
  • Moodboards
  • Research
  • Inspiration
  • Context & theoretical framework
  • Methodologies
  • Focus
  • Tools & Technologies
  • Workflows
  • Time Management
  • Self Organization
  • Prototyping
  • Rapid Development
  • Presentations


Admission requirements / Voraussetzung zur Teilnahme an der Veranstaltung

  • see Registration Procedure

Registration procedure / Anmeldung

to be announced


Eligible participants / Zielgruppe

Master students enrolled in the Faculties of Media, Art & Design and MediaArchitecture

Syllabus

Termine des Semesters

tba

Literature

  • tba

Links