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− | + | NEWS: | |
− | + | Check out the Processing im Park github repo for code snippets and examples. | |
− | + | You can find it here: https://github.com/bitcraftlab/Processing-im-Park | |
== Description == | == Description == | ||
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* Festes Schuhwerk | * Festes Schuhwerk | ||
* Laptop | * Laptop | ||
+ | |||
+ | |||
+ | == Schedule == | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Theme !! Topic !! Date | ||
+ | |- | ||
+ | | rowspan="6" | [[/Part1|I. Image Basics]] | ||
+ | | [[/Part1#Working_with_Images|Working with Images]] | ||
+ | | October 22, 2015 | ||
+ | |- | ||
+ | | [[/Part1#Cut-Ups_and_Collages|Cut-Ups and Collages]] | ||
+ | | October 29, 2015 | ||
+ | |- | ||
+ | | [[/Part1#Drawing_with_Images|Drawing with Images]] | ||
+ | | November 19, 2015 | ||
+ | |- | ||
+ | | [[/Part1#Recording_im_Park|Recording im Park]] <br>(Excursion) | ||
+ | | November 26, 2015 | ||
+ | |- | ||
+ | | [[/Part1#Intro_to_the_Wiki|Intro to the Wiki]] | ||
+ | | December 3, 2015 | ||
+ | |- | ||
+ | | [[/Part1#Pixel Pushing|Pixel Pushing]] | ||
+ | | December 17, 2015 | ||
+ | |- | ||
+ | | rowspan="1" | [[/Part2|II. Programming Interactivity]] <br> | ||
+ | | (Excursion + Block-Course) | ||
+ | | December 18 - 20, 2015 | ||
+ | |- | ||
+ | | rowspan="1" | [[/Part3|III. Sound and Video Processing]] | ||
+ | | (Excursion + Block-Course) | ||
+ | | January 16 - 17, 2016 | ||
+ | |- | ||
+ | | rowspan="3" | [[/Part4|IV. Sorting and Searching]] | ||
+ | |- | ||
+ | | [[/Part4#Sorting_Images|Sorting Images]] | ||
+ | | January 17, 2015 | ||
+ | |- | ||
+ | | [[/Part4#Searching_Images|Searching Images]] | ||
+ | | January 21, 2015 | ||
+ | |- | ||
+ | | | ||
+ | | Project Ideas & Feedback | ||
+ | | January 28, 2015 | ||
+ | |} | ||
+ | |||
+ | |||
+ | == Participants == | ||
+ | |||
+ | * [[/Martin Schneider|Martin Schneider]] | ||
+ | * [[/Jessica Hüttig|Jessica Hüttig]] | ||
+ | * [[/Dirk Wäsch|Dirk Wäsch]] | ||
+ | * [[/Emilio Aguas|Emilio Aguas]] | ||
+ | * [[/Pascal Delor|Pascal Delor]] | ||
+ | * [[/Rachel Smith|Rachel Smith]] | ||
+ | * [[/Katja Bliß|Katja Bliß]] | ||
+ | * [[/Sophia Schaefer|Sophia Schaefer]] | ||
+ | * [[/Justine Barthel|Justine Barthel]] | ||
+ | * [[/Jason Langheim |Jason Langheim]] | ||
+ | * [[/Regine Elbers|Regine Elbers]] | ||
+ | * [[/Tim Vischer |Tim Vischer]] | ||
+ | * [[/Maike Effenberg|Maike Effenberg]] | ||
+ | * [[/Sina Stolp|Sina Stolp]] | ||
+ | * [[/Volker Biallowons|Volker Biallowons]] | ||
== Application == | == Application == | ||
+ | |||
NOTE: | NOTE: | ||
− | + | Applications are closed. | |
Please apply via email: | Please apply via email: | ||
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* Burkhardt, Lucius:'''Warum ist Landschaft schön? - Die Spaziergangswissenschaft'' ISBN 978-3927795426 | * Burkhardt, Lucius:'''Warum ist Landschaft schön? - Die Spaziergangswissenschaft'' ISBN 978-3927795426 | ||
* Burkhardt, Lucius:''Why is Landscape Beautiful? - The Science of Strollology'' ISBN 978-3035604078 | * Burkhardt, Lucius:''Why is Landscape Beautiful? - The Science of Strollology'' ISBN 978-3035604078 | ||
− | * Stippl Hannah: | + | * Stippl Hannah: ''Nur wo der Mensch die Natur gestört hat, wird die Landschaft wirklich schön.'' |
− | wird die Landschaft wirklich schön.'' | ||
* Hessel, Franz: ''Spazieren in Berlin'' ISBN 978-3833308147 | * Hessel, Franz: ''Spazieren in Berlin'' ISBN 978-3833308147 | ||
* Thoreau, Henry David : ''Lob der Wildnis'' ISBN 978-3-88221-076-7 | * Thoreau, Henry David : ''Lob der Wildnis'' ISBN 978-3-88221-076-7 | ||
− | === Maps, GIS und GPS === | + | === Maps, [[Mapping]] GIS und [[GPS]] === |
− | * Grønfeldt Winther, Rasmus: [http://philpapers.org/archive/WINMKI.pdf Mapping | + | * Grønfeldt Winther, Rasmus: ''[http://philpapers.org/archive/WINMKI.pdf Mapping Kinds in GIS and Cartography]'' towards a Philosophy of GIS and Cartography |
− | Kinds in GIS and Cartography] towards a Philosophy of GIS and Cartography | + | * Grønfeldt Winther, Rasmus: ''[http://ihr.ucsc.edu/when-maps-become-the-world When Maps become the World]'' (to be published) |
+ | |||
=== Labyrinths and Mazes === | === Labyrinths and Mazes === | ||
* Reas, Casey e.a.: [http://10print.org/ 10 PRINT]. [http://trope-tank.mit.edu/10_PRINT_121114.pdf PDF] ISBN 978-0819426529 | * Reas, Casey e.a.: [http://10print.org/ 10 PRINT]. [http://trope-tank.mit.edu/10_PRINT_121114.pdf PDF] ISBN 978-0819426529 | ||
− | * Matthews, William Henry: [https://archive.org/details/mazeslabyrinthsg1922matt Mazes and Labyrinths: A general Account of their History and Developments], 1922. | + | * Matthews, William Henry: [https://archive.org/details/mazeslabyrinthsg1922matt Mazes and Labyrinths: A general Account of their History and Developments], 1922. |
* Kern, Herrmann: ''Labyrinthe'' ISBN 978-3791306148 | * Kern, Herrmann: ''Labyrinthe'' ISBN 978-3791306148 | ||
+ | * McElhinney, Sam: ''[https://www.dropbox.com/s/d4h2mh6kmg0tbu7/McElhinney-Labyrinths_Mazes_and_the_Spaces_Inbetween.pdf Labyrinths, Mazes and the Spaces inbetween]'' | ||
=== Bird Watching === | === Bird Watching === | ||
* Wagner, Christian & Moning, Christoph: ''Vögel beobachten in Ostdeutschland'' ISBN 978-3440111581 | * Wagner, Christian & Moning, Christoph: ''Vögel beobachten in Ostdeutschland'' ISBN 978-3440111581 | ||
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=== Simulation === | === Simulation === | ||
* Deussen, Oliver: ''Digital Design of Nature, Computer generated Plants and Landscapes'' ISBN 978-3540405917 | * Deussen, Oliver: ''Digital Design of Nature, Computer generated Plants and Landscapes'' ISBN 978-3540405917 | ||
− | * Deussen, Oliver: Computergenerierte Pflanzen: ''Technik und Design digitaler Pflanzenwelten'' 978-3540436065 | + | * Deussen, Oliver: Computergenerierte Pflanzen: ''Technik und Design digitaler Pflanzenwelten'' ISBN 978-3540436065 |
=== Image Processing === | === Image Processing === | ||
* Deussen, Oliver: ''Bildmanipulation – wie Computer unsere Wirklichkeit verzerren'' ISBN 978-3827419002 | * Deussen, Oliver: ''Bildmanipulation – wie Computer unsere Wirklichkeit verzerren'' ISBN 978-3827419002 |
Flanieren geht über studieren - An Excursion in Computational Strollology
Werkmodul/Fachmodul
Lecturer: Martin Schneider
Credits: 6 ECTS, 4 SWS
Date: Donnerstag, 13:30 - 16:45 Uhr
Venue: Marienstrasse 7b, Raum 204
First meeting: Donnerstag, 22. Oktober 2015
NEWS: Check out the Processing im Park github repo for code snippets and examples. You can find it here: https://github.com/bitcraftlab/Processing-im-Park
Magic Words like "Ubiquitous Computing" evoke the universal presence of the computer. But where are they, those impressionists of our time, that calculate with the colors of light and juggle with RGB[[Farbe#Farbräume|Red Green Blue]] Colorspace values? Where are the sorcerer's apprentices that animate their computers to create art by the bucket, all without fear of infinite loops and overflows?
Come, let's stroll through the park and wrest the most beautiful impressions from its premises, by virtue of our computers. All by the motto "As long as our batteries last", we strive to get close with trees, animals, ruins and caves of the park.
With a couple of lines of code thrown in, we try to catch the magic of the moment and commit it to silicon. With webcam and microphone we are bearing down upon nature, cut her up algorithmically, weave her back together, and make her come to live again.
Zauberworte wie "Ubiquitous Computing" beschwören die universale Präsenz des Computers. Aber wo sind sie, die Impressionisten der Gegenwart, die mit den Farben des Lichts rechnen und mit RGB[[Farbe#Farbräume|Red Green Blue]] Colorspace-Werten jonglieren? Wo sind die Zauberlehrlinge die ihre Computer animieren eimerweise Kunst zu schaffen, ganz ohne Furcht vor Endlosschleifen und Überlauf?
Kommt, lasst uns durch den Park flanieren und ihm Kraft unsrer Rechner die allerschönsten Eindrücke abringen. Ganz nach dem Leitspruch "so lang der Akku reicht" suchen wir den Kontakt zu Bäumen, Tieren, Gemäuern und Höhlen des Parks.
Mit ein paar hingeworfenen Zeilen Code versuchen wir den Zauber des Augenblicks einzufangen und auf Silizium zu bannen. Mit Webcam und Mikrofon rücken wir der Natur zu Leibe, um sie algorithmisch zu zerstückeln, zu verweben, und zu neuem Leben zu erwecken.
The course will be in English, unless all participants are speaking German.
Undergraduates and graduates enrolled in the faculties of Media and Design.
Theme | Topic | Date |
---|---|---|
I. Image Basics | Working with Images | October 22, 2015 |
Cut-Ups and Collages | October 29, 2015 | |
Drawing with Images | November 19, 2015 | |
Recording im Park (Excursion) |
November 26, 2015 | |
Intro to the Wiki | December 3, 2015 | |
Pixel Pushing | December 17, 2015 | |
II. Programming Interactivity |
(Excursion + Block-Course) | December 18 - 20, 2015 |
III. Sound and Video Processing | (Excursion + Block-Course) | January 16 - 17, 2016 |
IV. Sorting and Searching | ||
Sorting Images | January 17, 2015 | |
Searching Images | January 21, 2015 | |
Project Ideas & Feedback | January 28, 2015 |
NOTE: Applications are closed.
Please apply via email:
To: Martin Schneider
Subject: Processing im Park /// Application
Content:
Bachelor- und Master-Studierende der Fakultäten Medien und Gestaltung
to be announced