(Participants)
 
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<br style="clear:both">
 
<br style="clear:both">
  
  NOTE:
+
  NEWS:
  Der Kurs vermittelt grundlegende Programmierkentnisse, die die Teilnehmer_Innen befähigen in Zukunft fortgeschrittene Kurse zu belegen.  
+
  Check out the Processing im Park github repo for code snippets and examples.
  Es wird empfohlen den Kurs mit dem Projekt-Modul [[GMU:Human and Nonhuman Performances]] zu kombinieren.
+
  You can find it here: https://github.com/bitcraftlab/Processing-im-Park
  
 
== Description ==
 
== Description ==
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* Festes Schuhwerk
 
* Festes Schuhwerk
 
* Laptop
 
* Laptop
 +
 +
 +
== Schedule ==
 +
 +
{| class="wikitable"
 +
|-
 +
! Theme !! Topic !!  Date
 +
|-
 +
| rowspan="6" | [[/Part1|I. Image Basics]]
 +
| [[/Part1#Working_with_Images|Working with Images]]
 +
| October 22, 2015
 +
|-
 +
| [[/Part1#Cut-Ups_and_Collages|Cut-Ups and Collages]]
 +
| October 29, 2015
 +
|-
 +
| [[/Part1#Drawing_with_Images|Drawing with Images]]
 +
| November 19, 2015
 +
|-
 +
| [[/Part1#Recording_im_Park|Recording im Park]] <br>(Excursion)
 +
| November 26, 2015
 +
|-
 +
| [[/Part1#Intro_to_the_Wiki|Intro to the Wiki]]
 +
| December 3, 2015
 +
|-
 +
| [[/Part1#Pixel Pushing|Pixel Pushing]]
 +
| December 17, 2015
 +
|-
 +
| rowspan="1" | [[/Part2|II. Programming Interactivity]] <br>
 +
| (Excursion + Block-Course)
 +
| December 18 - 20, 2015
 +
|-
 +
| rowspan="1" | [[/Part3|III. Sound and Video Processing]]
 +
| (Excursion + Block-Course)
 +
| January 16 - 17, 2016
 +
|-
 +
| rowspan="3" | [[/Part4|IV. Sorting and Searching]]
 +
|-
 +
| [[/Part4#Sorting_Images|Sorting Images]]
 +
| January 17, 2015
 +
|-
 +
| [[/Part4#Searching_Images|Searching Images]]
 +
| January 21, 2015
 +
|-
 +
|
 +
| Project Ideas & Feedback
 +
| January 28, 2015
 +
|}
 +
 +
 +
== Participants ==
 +
 +
* [[/Martin Schneider|Martin Schneider]]
 +
* [[/Jessica Hüttig|Jessica Hüttig]]
 +
* [[/Dirk Wäsch|Dirk Wäsch]]
 +
* [[/Emilio Aguas|Emilio Aguas]]
 +
* [[/Pascal Delor|Pascal Delor]]
 +
* [[/Rachel Smith|Rachel Smith]]
 +
* [[/Katja Bliß|Katja Bliß]]
 +
* [[/Sophia Schaefer|Sophia Schaefer]]
 +
* [[/Justine Barthel|Justine Barthel]]
 +
* [[/Jason Langheim |Jason Langheim]]
 +
* [[/Regine Elbers|Regine Elbers]]
 +
* [[/Tim Vischer |Tim Vischer]]
 +
* [[/Maike Effenberg|Maike Effenberg]]
 +
* [[/Sina Stolp|Sina Stolp]]
 +
* [[/Volker Biallowons|Volker Biallowons]]
  
 
== Application ==
 
== Application ==
 +
  
 
  NOTE:
 
  NOTE:
  The deadline to apply for this course is October 13th 2015.
+
  Applications are closed.
  
 
Please apply via email:
 
Please apply via email:
Line 83: Line 150:
 
* [https://www.uni-weimar.de/de/gestaltung/profil/eroeffnungsrede-des-gruendungsdekans/ Lucius Burckhardt's Eröffnungsrede] zur Gründung der Fakultät Gestaltung
 
* [https://www.uni-weimar.de/de/gestaltung/profil/eroeffnungsrede-des-gruendungsdekans/ Lucius Burckhardt's Eröffnungsrede] zur Gründung der Fakultät Gestaltung
 
* [https://www.uni-weimar.de/de/medien/professuren/film-und-medienwissenschaft/spaziergangswissenschaft/ Spaziergangswissenschaft an der Bauhaus-Uni]] (Dr. Simon Frisch, Dozent für Film & Medienwissenschaft)
 
* [https://www.uni-weimar.de/de/medien/professuren/film-und-medienwissenschaft/spaziergangswissenschaft/ Spaziergangswissenschaft an der Bauhaus-Uni]] (Dr. Simon Frisch, Dozent für Film & Medienwissenschaft)
 +
=== Maps, GIS und GPS ===
 +
* [http://borderbumping.net Boder Bumping] by Julien Oliver
 +
* [https://wigle.net/ Wireless Geographic Logging Engine]
 +
* [http://www.gpsdrawing.com/gallery.html GPS Drawing]
 +
* [http://map.weimarnetz.de Weimarnetz]
 
=== Bird Watching ===
 
=== Bird Watching ===
 
* [[wikipedia:en:Bird_Watching|Birdwatching]] on Wikipedia
 
* [[wikipedia:en:Bird_Watching|Birdwatching]] on Wikipedia
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* [http://bildmanipulation.org Bildmanipulation] (Webseite zum Buch)
 
* [http://bildmanipulation.org Bildmanipulation] (Webseite zum Buch)
 
* [[wikipedia:en:Image_stitching|Image Stitching]]
 
* [[wikipedia:en:Image_stitching|Image Stitching]]
=== Simulation ===
+
=== Simulation + Augmented Reality ===
 
* [http://laubwerk.com Laubwerk]: Tools for "authentic 3D trees"
 
* [http://laubwerk.com Laubwerk]: Tools for "authentic 3D trees"
 
* [[wikipedia:en:List_of_street_view_services|List of Street-View Services]]
 
* [[wikipedia:en:List_of_street_view_services|List of Street-View Services]]
=== Augmented Reality ===
 
* [http://www.gpsdrawing.com/gallery.html GPS Drawing]
 
 
* [http://peakar.salzburgresearch.at/ Peak AR] (Berggipfel-Erkennung)
 
* [http://peakar.salzburgresearch.at/ Peak AR] (Berggipfel-Erkennung)
 
=== Mathematik der Flaneure  ===
 
=== Mathematik der Flaneure  ===
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* Burkhardt, Lucius:'''Warum ist Landschaft schön? - Die Spaziergangswissenschaft'' ISBN 978-3927795426
 
* Burkhardt, Lucius:'''Warum ist Landschaft schön? - Die Spaziergangswissenschaft'' ISBN 978-3927795426
 
* Burkhardt, Lucius:''Why is Landscape Beautiful? - The Science of Strollology'' ISBN 978-3035604078
 
* Burkhardt, Lucius:''Why is Landscape Beautiful? - The Science of Strollology'' ISBN 978-3035604078
* Stippl Hannah: '''Nur wo der Mensch die Natur gestört hat,
+
* Stippl Hannah: ''Nur wo der Mensch die Natur gestört hat, wird die Landschaft wirklich schön.''
wird die Landschaft wirklich schön.''' ISBN
 
 
* Hessel, Franz: ''Spazieren in Berlin'' ISBN 978-3833308147
 
* Hessel, Franz: ''Spazieren in Berlin'' ISBN 978-3833308147
 
* Thoreau, Henry David : ''Lob der Wildnis'' ISBN 978-3-88221-076-7
 
* Thoreau, Henry David : ''Lob der Wildnis'' ISBN 978-3-88221-076-7
 +
=== Maps, [[Mapping]] GIS und [[GPS]] ===
 +
* Grønfeldt Winther, Rasmus: ''[http://philpapers.org/archive/WINMKI.pdf Mapping Kinds in GIS and Cartography]'' towards a Philosophy of GIS and Cartography
 +
* Grønfeldt Winther, Rasmus: ''[http://ihr.ucsc.edu/when-maps-become-the-world When Maps become the World]'' (to be published)
 +
 
=== Labyrinths and Mazes ===
 
=== Labyrinths and Mazes ===
 
* Reas, Casey e.a.: [http://10print.org/ 10 PRINT]. [http://trope-tank.mit.edu/10_PRINT_121114.pdf PDF] ISBN 978-0819426529
 
* Reas, Casey e.a.: [http://10print.org/ 10 PRINT]. [http://trope-tank.mit.edu/10_PRINT_121114.pdf PDF] ISBN 978-0819426529
* Matthews, William Henry: [https://archive.org/details/mazeslabyrinthsg1922matt Mazes and Labyrinths: A general Account of their History and Developments], 1922.  
+
* Matthews, William Henry: [https://archive.org/details/mazeslabyrinthsg1922matt Mazes and Labyrinths: A general Account of their History and Developments], 1922.
 
* Kern, Herrmann: ''Labyrinthe'' ISBN 978-3791306148
 
* Kern, Herrmann: ''Labyrinthe'' ISBN 978-3791306148
 +
* McElhinney, Sam: ''[https://www.dropbox.com/s/d4h2mh6kmg0tbu7/McElhinney-Labyrinths_Mazes_and_the_Spaces_Inbetween.pdf Labyrinths, Mazes and the Spaces inbetween]''
 
=== Bird Watching ===
 
=== Bird Watching ===
 
* Wagner, Christian & Moning, Christoph: ''Vögel beobachten in Ostdeutschland'' ISBN 978-3440111581
 
* Wagner, Christian & Moning, Christoph: ''Vögel beobachten in Ostdeutschland'' ISBN 978-3440111581
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=== Simulation ===
 
=== Simulation ===
 
* Deussen, Oliver: ''Digital Design of Nature, Computer generated Plants and Landscapes'' ISBN 978-3540405917
 
* Deussen, Oliver: ''Digital Design of Nature, Computer generated Plants and Landscapes'' ISBN 978-3540405917
* Deussen, Oliver: Computergenerierte Pflanzen: ''Technik und Design digitaler Pflanzenwelten'' 978-3540436065
+
* Deussen, Oliver: Computergenerierte Pflanzen: ''Technik und Design digitaler Pflanzenwelten'' ISBN 978-3540436065
 
=== Image Processing ===
 
=== Image Processing ===
 
* Deussen, Oliver: ''Bildmanipulation – wie Computer unsere Wirklichkeit verzerren'' ISBN 978-3827419002
 
* Deussen, Oliver: ''Bildmanipulation – wie Computer unsere Wirklichkeit verzerren'' ISBN 978-3827419002

Latest revision as of 15:20, 8 April 2020

Goethes Gartenhaus, Zeichung von Georg Melchior Kraus (1877)

Flanieren geht über studieren - An Excursion in Computational Strollology

Werkmodul/Fachmodul
Lecturer: Martin Schneider
Credits: 6 ECTS, 4 SWS
Date: Donnerstag, 13:30 - 16:45 Uhr
Venue: Marienstrasse 7b, Raum 204
First meeting: Donnerstag, 22. Oktober 2015

NEWS:
Check out the Processing im Park github repo for code snippets and examples.
You can find it here: https://github.com/bitcraftlab/Processing-im-Park

Description

Magic Words like "Ubiquitous Computing" evoke the universal presence of the computer. But where are they, those impressionists of our time, that calculate with the colors of light and juggle with RGB[[Farbe#Farbräume|Red Green Blue]] Colorspace values? Where are the sorcerer's apprentices that animate their computers to create art by the bucket, all without fear of infinite loops and overflows?

Come, let's stroll through the park and wrest the most beautiful impressions from its premises, by virtue of our computers. All by the motto "As long as our batteries last", we strive to get close with trees, animals, ruins and caves of the park.
With a couple of lines of code thrown in, we try to catch the magic of the moment and commit it to silicon. With webcam and microphone we are bearing down upon nature, cut her up algorithmically, weave her back together, and make her come to live again.

Beschreibung

Zauberworte wie "Ubiquitous Computing" beschwören die universale Präsenz des Computers. Aber wo sind sie, die Impressionisten der Gegenwart, die mit den Farben des Lichts rechnen und mit RGB[[Farbe#Farbräume|Red Green Blue]] Colorspace-Werten jonglieren? Wo sind die Zauberlehrlinge die ihre Computer animieren eimerweise Kunst zu schaffen, ganz ohne Furcht vor Endlosschleifen und Überlauf?

Kommt, lasst uns durch den Park flanieren und ihm Kraft unsrer Rechner die allerschönsten Eindrücke abringen. Ganz nach dem Leitspruch "so lang der Akku reicht" suchen wir den Kontakt zu Bäumen, Tieren, Gemäuern und Höhlen des Parks.
Mit ein paar hingeworfenen Zeilen Code versuchen wir den Zauber des Augenblicks einzufangen und auf Silizium zu bannen. Mit Webcam und Mikrofon rücken wir der Natur zu Leibe, um sie algorithmisch zu zerstückeln, zu verweben, und zu neuem Leben zu erwecken.

Language

The course will be in English, unless all participants are speaking German.

Eligible Participants

Undergraduates and graduates enrolled in the faculties of Media and Design.

Requirements

  • Festes Schuhwerk
  • Laptop


Schedule

Theme Topic Date
I. Image Basics Working with Images October 22, 2015
Cut-Ups and Collages October 29, 2015
Drawing with Images November 19, 2015
Recording im Park
(Excursion)
November 26, 2015
Intro to the Wiki December 3, 2015
Pixel Pushing December 17, 2015
II. Programming Interactivity
(Excursion + Block-Course) December 18 - 20, 2015
III. Sound and Video Processing (Excursion + Block-Course) January 16 - 17, 2016
IV. Sorting and Searching
Sorting Images January 17, 2015
Searching Images January 21, 2015
Project Ideas & Feedback January 28, 2015

Participants

Application

NOTE:
Applications are closed.

Please apply via email:

To: Martin Schneider
Subject: Processing im Park /// Application
Content:

  1. Please let us know:
    • What is your motivation to join the course?
    • Which devices do you have for Computation in Nature? (+ Operating System)
    • What's your experience with programming? (Languages + Courses you took)
  1. Please tell us about you:
    • Program and semester (Studienprogramm und Fachsemester)
    • Matriculation number (Matrikelnummer)
    • Valid email address @uni-weimar.de (no other mailing addresses will be accepted) Why?

Intended Audience

Bachelor- und Master-Studierende der Fakultäten Medien und Gestaltung

Grading

  • 20% Teilnehmende Naturbeobachtung und Flanieren
  • 50% Eigenständige künstlerische Arbeit im Park
  • 30% Dokumentation (davon 10% Mitarbeit im Medien-WikiHaiwaiian for ''fast'' (not an acronym). It is the name for a hypertext system for websites where the user may not only read the content but is also able to change it instantaneously through the browser.)

Syllabus

to be announced

Links

Parks

Promenadologie

Promenadologie an der Bauhaus-Uni

Maps, GIS und GPS[[GPS|Global Positioning System]]

Bird Watching

Image Processing

Simulation + Augmented Reality

Mathematik der Flaneure

Labyrinthe und Irrgärten

News

Papers

Literature

Strollology

  • Burkhardt, Lucius:'Warum ist Landschaft schön? - Die Spaziergangswissenschaft ISBN 978-3927795426
  • Burkhardt, Lucius:Why is Landscape Beautiful? - The Science of Strollology ISBN 978-3035604078
  • Stippl Hannah: Nur wo der Mensch die Natur gestört hat, wird die Landschaft wirklich schön.
  • Hessel, Franz: Spazieren in Berlin ISBN 978-3833308147
  • Thoreau, Henry David : Lob der Wildnis ISBN 978-3-88221-076-7

Maps, Mapping GIS und GPS

Labyrinths and Mazes

Bird Watching

Simulation

  • Deussen, Oliver: Digital Design of Nature, Computer generated Plants and Landscapes ISBN 978-3540405917
  • Deussen, Oliver: Computergenerierte Pflanzen: Technik und Design digitaler Pflanzenwelten ISBN 978-3540436065

Image Processing

  • Deussen, Oliver: Bildmanipulation – wie Computer unsere Wirklichkeit verzerren ISBN 978-3827419002
  • Szeliski, Richard: Computer Vision: Algorithms and Applications (Texts in Computer Science) ISBN 978-1848829343

Programming with Processing

  • Bartmann, Erik: Processing: kreativ programmieren mit Processing; für Designer, Künstler und Geeks; visuelle Welten gestalten ISBN 978-3-89721-997-7
  • Greenberg, Ira Processing: Creative Coding and Computational Art ISBN 9781590596173
  • Hartmut Bohnacker, Benedikt Groß, Julia Laub (herausg.: Lazzeroni, Claudius): Generative Gestaltung: Entwerfen. Programmieren. Visualisieren. ISBN 978-3-87439-759-9
  • Maeda, John: Creative Code: Ästhetik und Programmierung am MIT Media Lab ISBN 3764371080
  • Maeda, John: Maeda@media ISBN 0500282358
  • Noble, Joshua: Programming interactivity: a designer's guide to processing, Arduino, and openFrameworks ISBN 0-596-15414-3
  • Pearson, Matt: Generative Art - A Practical Guide Using Processing, 2011 Manning, ISBN 978-1935182627
  • Reas, Casey; Fry, Ben: Processing: A Programming Handbook for Visual Designers and Artists ISBN 978-0262182621
  • Reas, Casey; McWilliams, Chandler: Form+Code in Design, Art, and Architecture ISBN 978-1568989372
  • Shiffman, Daniel Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction ISBN 9780123736024
  • Terzidis, Kostas: Algorithms for visual design using the processing language ISBN 978-0-470-37548-8