GMU:Principia Textilica/Part1: Difference between revisions

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  Part I of [[GMU:Principia Textilica|Principia Textilica]].
  Part I of [[GMU:Principia Textilica|Principia Textilica]].


  More info coming soon ...
=== Topics ===
 
* Turtles
* Turmites
* Processing
* Mathematica
* Wolframlang
* Textilica
 
=== Links ===
 
==== LOGO ====
* Historic Videos: [http://logothings.wikispaces.com/ LogoThings]
* Online Sandboxes: [http://logo.twentygototen.org/ Papert], [http://turtleacademy.com/ Turtle Academy], [https://github.com/bitcraftlab/turtlecraft/ Turtle Craft]
* [http://el.media.mit.edu/logo-foundation/logo/turtle.html LOGO Reference]
 
==== Processing ====
* Demo Scene: [http://www.openprocessing.org/ Open Processing]
* Video Tutorials: [http://funprogramming.org/ Fun Programming]
* [http://processing.org/examples/ Processing Examples]
* [http://processing.org/reference Processing Reference]
 
==== Mathematica / WolframLang ====
* Demo Scene: [http://demonstrations.wolfram.com/ Wolfram Demonstrations]
* Video Tutorials: [http://www.wolfram.com/broadcast/ Wolfram Broadcast]
* [http://www.wolfram.com/language/gallery/ WolframLang Examples]
* [http://reference.wolfram.com/language/ WolframLang Reference]
 
=== Literature ===
* [http://el.media.mit.edu/logo-foundation/products/books.html List of LOGO Books]
* [http://www.processing.org/books/ List of Processing Books]
* [http://www.wolfram.com/books/ List of Mathematica Books]
 
==== LOGO Books ====
* Hal Abelson, Andrea diSessa: ''Turtle Geometry: The Computer as a Medium for Exploring Mathematics'' ISBN 978-0262510370
* James L. Clayson: ''Visual Modeling with Logo: A Structured Approach to Seeing'' ISBN 978-0262530699
* Juraj Hromkovic: ''Einführung in die Programmierung mit LOGO : Lehrbuch für Unterricht und Selbststudium'' ISBN 978-3658048310 ([http://link.springer.com/book/10.1007%2F978-3-658-04832-7 ebook])
* Yasmin B. Kafai, Mitchel Resnick: ''Constructionism in Practice: Designing, Thinking, and Learning in A Digital Age'' ISBN 978-0805819854
* Cynthia Solomon, Margaret Minsky and Brian Harvey: ''LogoWorks'' ([http://logoworks.wikispaces.com/ ebook]) – [http://logoworks.wikispaces.com/file/view/section4.pdf Section 4: Turtle Geometry] (PDF)
* Seymour Papert: ''Mindstorms: Children, Computers, and Powerful Ideas'' ISBN 0-465-04674-6
 
==== Processing Books ====
{{ProcessingBooks}}
 
==== Mathematica Books ====
{{MathematicaBooks}}

Revision as of 04:19, 16 September 2014

Textile Computing

Part I of Principia Textilica.

Topics

  • Turtles
  • Turmites
  • Processing
  • Mathematica
  • Wolframlang
  • Textilica

Links

Processing

Mathematica / WolframLang

Literature

LOGO Books

  • Hal Abelson, Andrea diSessa: Turtle Geometry: The Computer as a Medium for Exploring Mathematics ISBN 978-0262510370
  • James L. Clayson: Visual Modeling with Logo: A Structured Approach to Seeing ISBN 978-0262530699
  • Juraj Hromkovic: Einführung in die Programmierung mit LOGO : Lehrbuch für Unterricht und Selbststudium ISBN 978-3658048310 (ebook)
  • Yasmin B. Kafai, Mitchel Resnick: Constructionism in Practice: Designing, Thinking, and Learning in A Digital Age ISBN 978-0805819854
  • Cynthia Solomon, Margaret Minsky and Brian Harvey: LogoWorks (ebook) – Section 4: Turtle Geometry (PDF)
  • Seymour Papert: Mindstorms: Children, Computers, and Powerful Ideas ISBN 0-465-04674-6

Processing Books

  • Bartmann, Erik: Processing: kreativ programmieren mit Processing; für Designer, Künstler und Geeks; visuelle Welten gestalten ISBN 978-3-89721-997-7
  • Greenberg, Ira Processing: Creative Coding and Computational Art ISBN 9781590596173
  • Hartmut Bohnacker, Benedikt Groß, Julia Laub (herausg.: Lazzeroni, Claudius): Generative Gestaltung: Entwerfen. Programmieren. Visualisieren. ISBN 978-3-87439-759-9
  • Maeda, John: Creative Code: Ästhetik und Programmierung am MIT Media Lab ISBN 3764371080
  • Maeda, John: Maeda@media ISBN 0500282358
  • Noble, Joshua: Programming interactivity: a designer's guide to processing, Arduino, and openFrameworks ISBN 0-596-15414-3
  • Pearson, Matt: Generative Art - A Practical Guide Using Processing, 2011 Manning, ISBN 978-1935182627
  • Reas, Casey; Fry, Ben: Processing: A Programming Handbook for Visual Designers and Artists ISBN 978-0262182621
  • Reas, Casey; McWilliams, Chandler: Form+Code in Design, Art, and Architecture ISBN 978-1568989372
  • Shiffman, Daniel Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction ISBN 9780123736024
  • Terzidis, Kostas: Algorithms for visual design using the processing language ISBN 978-0-470-37548-8

Mathematica Books