Decide on the scale of the arena for the ants
Material Think how the avatar of the human can be incorporated Feedback with human environment so the two are matching Decide on the lay-out/design of the map Prepare digitally (lasercut files) Building the actual environment
Solve by testing it.
Combine ideas with people that are dealing with the virtual environment: after 2 weeks *A lot of things are depending on decision of other groups
First testing with speed of the ants. A track of 60 cm (without the dead ends, this is just the distance to the goal) with 3 intersections was accomplished in an average time of: 90 sec
Compared to humans: Humans walk 1.5 m/s That would mean that in 90 seconds they can cover a distance of 135 meters. Meaning that every 45 meters you would have a route decision making point.
The frequency of the route-decision making points is something we can use in order to make decisions about how big the field should be in the end.