GMU:Lebendige Spiele:Organisms: Difference between revisions

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[[GMU:Lebendige_Spiele:Axolotl]] (Maike, Sarah)
[[GMU:Lebendige_Spiele:Axolotl]] (Maike, Sarah)


(Wild) Pigeons (René)
[[GMU:Lebendige_Spiele:Pigeons (Wild)]] (René)


[[GMU:Lebendige_Spiele:Ants]] (Maud, Sarah)
[[GMU:Lebendige_Spiele:Ants]] (Maud, Sarah)

Revision as of 22:26, 24 April 2017

Oranisms that can participate in a Game

GMU:Lebendige_Spiele:Euglena (René)

GMU:Lebendige_Spiele:Axolotl (Maike, Sarah)

GMU:Lebendige_Spiele:Pigeons (Wild) (René)

GMU:Lebendige_Spiele:Ants (Maud, Sarah)

GMU:Lebendige_Spiele:Snails ((Maud, Sarah, Julius)

Bacteria (Maike)

GMU:Lebendige_Spiele:Slimemold (Dominik)

GMU:Lebendige_Spiele:Artemia salina (Sea Monkey/ "Yps Urzeitkrebse") (Yorrick, Joachim)

GMU:Lebendige_Spiele:Dragonfly (Julius)

Jellyfish (Sarah, Julius)

GMU:Lebendige_Spiele:Plants (Yorrick, Joachim)

GMU:Lebendige_Spiele:Rodents(Rats/Mice) (Dominik)

GMU:Lebendige_Spiele:Crickets (Maud)

Midgets "Larven"

GMU:Lebendige_Spiele:Beetles (Maike)

Cathegories

Sensing

  • What do we have to do in order to see/feel/hear/smell them?
  • Is there any way to make them look particularly beautiful/interesting/intense?

Communication

  • What can we do in order to make them react to us?
  • How fast, how strong, how predictable is that reaction?

Space

  • Which kind of space would they work together well with?

Signs

  • What associations do you have to them? / Do they have any metaphoric value?

Ethics/ Living Conditions

  • What do we have to provide/avoid in order to treat them "right"?

Logistics

  • How can we get them? /How much do they cost?
  • Do we need any special equippment for them?
  • How long can we keep them?
    • In an exhibition setting?
    • In our lab?